bevy/examples/3d
François 449a1d223c animation player (#4375)
# Objective

- Add a basic animation player
  - Single track
  - Not generic, can only animate `Transform`s
  - With plenty of possible optimisations available
  - Close-ish to https://github.com/bevyengine/rfcs/pull/49
- https://discord.com/channels/691052431525675048/774027865020039209/958820063148929064

## Solution

- Can play animations
  - looping or not
- Can pause animations
- Can seek in animation
- Can alter speed of animation
- I also removed the previous gltf animation example

https://user-images.githubusercontent.com/8672791/161051887-e79283f0-9803-448a-93d0-5f7a62acb02d.mp4
2022-04-02 22:36:02 +00:00
..
3d_scene.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
lighting.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
load_gltf.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
many_cubes.rs bevy_derive: Add derives for Deref and DerefMut (#4328) 2022-03-29 02:10:06 +00:00
msaa.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
orthographic.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
parenting.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
pbr.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
render_to_texture.rs Render to texture example: No need to create an image handle manually. (#4223) 2022-03-16 01:53:04 +00:00
shadow_biases.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
shadow_caster_receiver.rs ParamSet for conflicting SystemParam:s (#2765) 2022-03-29 23:39:38 +00:00
spherical_area_lights.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
texture.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
update_gltf_scene.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
wireframe.rs default() shorthand (#4071) 2022-03-01 20:52:09 +00:00