.. |
bevy_a11y
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Add core and alloc over std Lints (#15281)
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2024-09-27 00:59:59 +00:00 |
bevy_animation
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Some animation doc improvements (#15860)
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2024-10-11 20:52:58 +00:00 |
bevy_app
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Migrate from Query::single and friends to Single (#15872)
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2024-10-13 20:32:06 +00:00 |
bevy_asset
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[Adopted] Add a method for asynchronously waiting for an asset to load (#15913)
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2024-10-15 02:50:33 +00:00 |
bevy_audio
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Fix audio not playing (#15638)
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2024-10-04 01:07:09 +00:00 |
bevy_color
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Remove thiserror from bevy_color (#15777)
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2024-10-09 14:18:41 +00:00 |
bevy_core
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Add core and alloc over std Lints (#15281)
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2024-09-27 00:59:59 +00:00 |
bevy_core_pipeline
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Implement WorldQuery for MainWorld and RenderWorld components (#15745)
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2024-10-13 20:58:46 +00:00 |
bevy_derive
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move ANDROID_APP to bevy_window (#15585)
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2024-10-02 03:01:06 +00:00 |
bevy_dev_tools
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Text Rework cleanup (#15887)
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2024-10-15 02:32:34 +00:00 |
bevy_diagnostic
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Update sysinfo requirement from 0.31.0 to 0.32.0 (#15697)
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2024-10-07 07:31:17 +00:00 |
bevy_dylib
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Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965)
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2024-07-29 23:10:16 +00:00 |
bevy_ecs
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Add Trigger::components , which lists the component targets that were triggered (#15811)
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2024-10-15 02:17:03 +00:00 |
bevy_encase_derive
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Update `glam to 0.29, encase ` to 0.10. (#15249)
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2024-09-23 19:44:02 +00:00 |
bevy_gilrs
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Remove thiserror from bevy_gilrs (#15773)
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2024-10-09 14:21:25 +00:00 |
bevy_gizmos
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Fix gizmos (#15836)
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2024-10-10 22:04:04 +00:00 |
bevy_gltf
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Remove incorrect equality comparisons for asset load error types (#15890)
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2024-10-14 01:00:45 +00:00 |
bevy_hierarchy
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Migrate from Query::single and friends to Single (#15872)
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2024-10-13 20:32:06 +00:00 |
bevy_image
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Move SUPPORTED_FILE_EXTENSIONS to ImageLoader and remove unsupported formats. (#15917)
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2024-10-15 18:06:34 +00:00 |
bevy_input
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Remove thiserror from bevy_input (#15770)
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2024-10-09 14:23:01 +00:00 |
bevy_internal
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Add mesh picking backend and MeshRayCast system parameter (#15800)
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2024-10-13 17:24:19 +00:00 |
bevy_log
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Use oslog for ios (#13364)
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2024-10-11 08:58:14 +00:00 |
bevy_macro_utils
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Modify derive_label to support no_std environments (#15465)
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2024-09-27 20:23:26 +00:00 |
bevy_math
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Use #[doc(fake_variadic)] on StableInterpolate (#15933)
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2024-10-15 23:40:42 +00:00 |
bevy_mesh
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Fix *most* clippy lints (#15906)
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2024-10-14 20:52:35 +00:00 |
bevy_mikktspace
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Add no_std support to bevy_mikktspace (#15528)
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2024-09-30 18:17:03 +00:00 |
bevy_pbr
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Revert default mesh materials (#15930)
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2024-10-15 19:47:40 +00:00 |
bevy_picking
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Add mesh picking backend and MeshRayCast system parameter (#15800)
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2024-10-13 17:24:19 +00:00 |
bevy_ptr
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Add core and alloc over std Lints (#15281)
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2024-09-27 00:59:59 +00:00 |
bevy_reflect
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bevy_reflect: get_represented_kind_info APIs for reflected kinds (#14380)
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2024-10-15 02:08:31 +00:00 |
bevy_remote
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Remove a dbg! statement left over from debugging (#15867)
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2024-10-12 09:07:01 +00:00 |
bevy_render
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Revert default mesh materials (#15930)
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2024-10-15 19:47:40 +00:00 |
bevy_scene
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Rename App/World::observe to add_observer , EntityWorldMut::observe_entity to observe . (#15754)
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2024-10-09 15:39:29 +00:00 |
bevy_sprite
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Revert default mesh materials (#15930)
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2024-10-15 19:47:40 +00:00 |
bevy_state
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Add World::get_resource_or_init as an alternative to World::get_resource_or_insert_with (#15758)
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2024-10-09 20:56:26 +00:00 |
bevy_tasks
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bump async-channel to 2.3.0 (#15497)
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2024-09-28 19:21:59 +00:00 |
bevy_text
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Text Rework cleanup (#15887)
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2024-10-15 02:32:34 +00:00 |
bevy_time
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Fix overflow panic on Stopwatch at Duration::MAX (#15927)
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2024-10-15 14:14:44 +00:00 |
bevy_transform
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Remove thiserror from bevy_transform (#15761)
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2024-10-09 14:27:30 +00:00 |
bevy_ui
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don't clip text that is rotated (#15925)
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2024-10-15 15:21:28 +00:00 |
bevy_utils
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Fix detailed_trace module scope (#15912)
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2024-10-15 02:48:36 +00:00 |
bevy_window
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Add window drag move and drag resize without decoration example. (#15814)
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2024-10-15 23:38:35 +00:00 |
bevy_winit
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Add window drag move and drag resize without decoration example. (#15814)
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2024-10-15 23:38:35 +00:00 |