..
3d_gizmos.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
3d_scene.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
3d_shapes.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
3d_viewport_to_world.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
anti_aliasing.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
atmospheric_fog.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
blend_modes.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
bloom_3d.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
deferred_rendering.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
deterministic.rs
Option to enable deterministic rendering ( #11248 )
2024-01-09 00:46:01 +00:00
fog.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
generate_custom_mesh.rs
Fixed typo in generate_custom_mesh.rs example ( #11293 )
2024-01-11 11:29:31 +00:00
lighting.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
lightmaps.rs
Implement lightmaps. ( #10231 )
2024-01-02 20:38:47 +00:00
lines.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
load_gltf.rs
Update default ClearColor
to better match Bevy's branding ( #10339 )
2023-11-03 12:57:38 +00:00
orthographic.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
parallax_mapping.rs
Update glam
, encase
and hexasphere
( #11082 )
2024-01-08 22:58:45 +00:00
parenting.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
pbr.rs
Update default ClearColor
to better match Bevy's branding ( #10339 )
2023-11-03 12:57:38 +00:00
render_to_texture.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
shadow_biases.rs
Extract examples CameraController
into a module ( #11338 )
2024-01-14 13:50:33 +00:00
shadow_caster_receiver.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
skybox.rs
Extract examples CameraController
into a module ( #11338 )
2024-01-14 13:50:33 +00:00
spherical_area_lights.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
split_screen.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
spotlight.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
ssao.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
texture.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
tonemapping.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
transmission.rs
Fix missed explicit conversions in examples ( #11261 )
2024-01-09 00:44:24 +00:00
transparency_3d.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
two_passes.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
update_gltf_scene.rs
Update default ClearColor
to better match Bevy's branding ( #10339 )
2023-11-03 12:57:38 +00:00
vertex_colors.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00
wireframe.rs
Use impl Into<A>
for Assets::add
( #10878 )
2024-01-08 22:14:43 +00:00