bevy/crates
daxpedda ea2a7e5552
Send SceneInstanceReady when spawning any kind of scene (#11741)
# Objective

- Emit an event regardless of scene type (`Scene` and `DynamicScene`).
- Also send the `InstanceId` along.

Follow-up to #11002.
Fixes #2218.

## Solution

- Send `SceneInstanceReady` regardless of scene type.
- Make `SceneInstanceReady::parent` `Option`al.
- Add `SceneInstanceReady::id`.

---

## Changelog

### Changed

- `SceneInstanceReady` is now sent for `Scene` as well.
`SceneInstanceReady::parent` is an `Option` and
`SceneInstanceReady::id`, an `InstanceId`, is added to identify the
corresponding `Scene`.

## Migration Guide

- `SceneInstanceReady { parent: Entity }` is now `SceneInstanceReady {
id: InstanceId, parent: Option<Entity> }`.
2024-07-06 14:00:39 +00:00
..
bevy_a11y Bump accesskit to 0.16 (#14091) 2024-07-01 14:42:40 +00:00
bevy_animation Added get_main_animation for AnimationTransitions (#14104) 2024-07-02 13:28:42 +00:00
bevy_app Apply Clippy lints regarding lazy evaluation and closures (#14015) 2024-07-01 15:54:40 +00:00
bevy_asset Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
bevy_audio Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
bevy_color Allow bevy_color use without bevy_reflect support (#13870) 2024-06-16 15:47:30 +00:00
bevy_core Don't show .to_bits in Display impl for Entity (#14011) 2024-06-25 17:08:24 +00:00
bevy_core_pipeline Apply Clippy lints regarding lazy evaluation and closures (#14015) 2024-07-01 15:54:40 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Merge BuildWorldChildren and BuildChildren traits. (#14052) 2024-07-01 14:29:39 +00:00
bevy_diagnostic Poll system information in separate tasks (#13693) 2024-06-10 19:06:22 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs use associated type bounds in QueryManyIter and QueryIter::sort() (#14107) 2024-07-02 13:39:22 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00
bevy_gltf Added feature switch to default Standard Material's new anisotropy texture to off (#14048) 2024-07-02 18:02:05 +00:00
bevy_hierarchy Fix push_children inserting a Children component even when no children are supplied (#14109) 2024-07-02 13:27:02 +00:00
bevy_input Mouse input accumulation (#14044) 2024-07-01 14:27:21 +00:00
bevy_internal Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
bevy_log Document use of NO_COLOR in LogPlugin (#13984) 2024-06-24 21:04:55 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Apply Clippy lints regarding lazy evaluation and closures (#14015) 2024-07-01 15:54:40 +00:00
bevy_mikktspace Fixed a link to Blender's mikktspace docs (#13924) 2024-06-19 12:37:10 +00:00
bevy_pbr impl Debug for ExtendedMaterial (#14140) 2024-07-04 23:59:48 +00:00
bevy_picking Upstream CorePlugin from bevy_mod_picking (#13677) 2024-06-15 11:59:57 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect bevy_reflect: Re-enable reflection compile fail tests (#14165) 2024-07-05 20:49:03 +00:00
bevy_render Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
bevy_scene Send SceneInstanceReady when spawning any kind of scene (#11741) 2024-07-06 14:00:39 +00:00
bevy_sprite Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
bevy_state Move StateTransitionSteps registration to states plugin (#13939) 2024-06-20 00:57:40 +00:00
bevy_tasks Apply Clippy lints regarding lazy evaluation and closures (#14015) 2024-07-01 15:54:40 +00:00
bevy_text Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
bevy_time Make time_system public (#13879) 2024-06-16 18:07:41 +00:00
bevy_transform Merge BuildWorldChildren and BuildChildren traits. (#14052) 2024-07-01 14:29:39 +00:00
bevy_ui Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
bevy_utils Remove unused type parameter in Parallel::drain() (#14178) 2024-07-06 13:29:29 +00:00
bevy_window apply window scale to window size when creating it (#13967) 2024-06-21 18:04:57 +00:00
bevy_winit Bump accesskit to 0.16 (#14091) 2024-07-01 14:42:40 +00:00