..
bevy_a11y
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_animation
docs: AnimationPlayer::play doesn't have transition_duration arg ( #10970 )
2023-12-13 18:51:34 +00:00
bevy_app
Add insert_state to App. ( #11043 )
2023-12-21 14:09:24 +00:00
bevy_asset
Update winit dependency to 0.29 ( #10702 )
2023-12-21 07:40:47 +00:00
bevy_audio
Non-Intrusive refactor of play_queued_audio_system()
( #10910 )
2023-12-09 14:27:39 +00:00
bevy_core
Replace deprecated elements ( #10999 )
2023-12-16 23:24:49 +00:00
bevy_core_pipeline
Register Camera types. ( #11069 )
2023-12-23 17:33:37 +00:00
bevy_derive
Reexport winit::platform::android::activity::* in bevy_winit ( #11011 )
2023-12-19 20:15:03 +00:00
bevy_diagnostic
Update sysinfo version to 0.30.0 ( #11071 )
2023-12-23 17:33:15 +00:00
bevy_dylib
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_ecs
Add missing colon in States
documentation ( #11064 )
2023-12-22 17:19:31 +00:00
bevy_ecs_compile_fail_tests
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_encase_derive
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_gilrs
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_gizmos
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_gltf
fix base64 padding when loading a gltf file ( #11053 )
2023-12-21 20:00:51 +00:00
bevy_hierarchy
Simplify equality assertions ( #10988 )
2023-12-16 23:58:41 +00:00
bevy_input
Update winit dependency to 0.29 ( #10702 )
2023-12-21 07:40:47 +00:00
bevy_internal
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_log
Add helper macro's for logging only once ( #10808 )
2023-12-05 01:56:40 +00:00
bevy_macro_utils
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_macros_compile_fail_tests
Standardize toml format with taplo ( #10594 )
2023-11-21 01:04:14 +00:00
bevy_math
Introduce AspectRatio struct ( #10368 )
2023-12-17 02:01:26 +00:00
bevy_mikktspace
Replace calculation with function call ( #11077 )
2023-12-23 17:32:26 +00:00
bevy_pbr
Introduce AspectRatio struct ( #10368 )
2023-12-17 02:01:26 +00:00
bevy_ptr
Simplify equality assertions ( #10988 )
2023-12-16 23:58:41 +00:00
bevy_reflect
Fix debug printing for dynamic types ( #10740 )
2023-12-12 19:44:43 +00:00
bevy_reflect_compile_fail_tests
Fix nested generics in Reflect derive ( #10791 )
2023-11-29 01:46:09 +00:00
bevy_render
Document None conditions on compute_aabb ( #11051 )
2023-12-21 23:29:43 +00:00
bevy_scene
Implement Std traits for SceneInstanceReady
( #11003 )
2023-12-17 15:39:13 +00:00
bevy_sprite
Update AABB when Sprite component changes in calculate_bounds_2d() ( #11016 )
2023-12-18 20:55:12 +00:00
bevy_tasks
Update winit dependency to 0.29 ( #10702 )
2023-12-21 07:40:47 +00:00
bevy_text
Replace deprecated elements ( #10999 )
2023-12-16 23:24:49 +00:00
bevy_time
Update winit dependency to 0.29 ( #10702 )
2023-12-21 07:40:47 +00:00
bevy_transform
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_ui
Give UI nodes with Display::None
an empty clipping rect ( #10942 )
2023-12-23 05:07:30 +00:00
bevy_utils
Add SystemTime to bevy_utils ( #11054 )
2023-12-21 14:05:27 +00:00
bevy_window
Remove CanvasParentResizePlugin ( #11057 )
2023-12-21 20:01:22 +00:00
bevy_winit
Remove CanvasParentResizePlugin ( #11057 )
2023-12-21 20:01:22 +00:00