bevy/crates
josh65536 e3a3b5b9c2 Fixed the frustum-sphere collision and added tests (#4035)
# Objective

Fixes #3744 

## Solution

The old code used the formula `normal . center + d + radius <= 0` to determine if the sphere with center `center` and radius `radius` is outside the plane with normal `normal` and distance from origin `d`. This only works if `normal` is normalized, which is not necessarily the case. Instead, `normal` and `d` are both multiplied by some factor that `radius` isn't multiplied by. So the additional code multiplied `radius` by that factor.
2022-03-08 00:30:41 +00:00
..
bevy_app remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_asset iter_mut on Assets: send modified event only when asset is iterated over (#3565) 2022-03-05 21:25:30 +00:00
bevy_audio Audio control - play, pause, volume, speed, loop (#3948) 2022-03-01 01:12:11 +00:00
bevy_core Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_core_pipeline Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_crevice Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_derive small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_diagnostic small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_dylib Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_dynamic_plugin Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_ecs Add clear_schedule (#3941) 2022-03-05 21:53:17 +00:00
bevy_ecs_compile_fail_tests Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_gilrs remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_gltf Mesh vertex buffer layouts (#3959) 2022-02-23 23:21:13 +00:00
bevy_input remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_internal default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
bevy_log Example of module-level log usage and RUST_LOG usage in main doc (#3919) 2022-03-05 03:00:31 +00:00
bevy_macro_utils small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_math Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_pbr StandardMaterial: expose a cull_mode option (#3982) 2022-03-05 03:37:23 +00:00
bevy_reflect Add Reflect support for DMat3, DMat4, DQuat (#4128) 2022-03-08 00:14:21 +00:00
bevy_render Fixed the frustum-sphere collision and added tests (#4035) 2022-03-08 00:30:41 +00:00
bevy_scene remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_sprite Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_tasks small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_text Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_transform small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_ui remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_utils default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
bevy_window Reduce power usage with configurable event loop (#3974) 2022-03-07 23:32:05 +00:00
bevy_winit Reduce power usage with configurable event loop (#3974) 2022-03-07 23:32:05 +00:00