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https://github.com/bevyengine/bevy
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Using the `image` crate, HDR images can be loaded into RGBA-f32 textures.
18 lines
No EOL
461 B
Markdown
18 lines
No EOL
461 B
Markdown
# Bevy Credits
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## Adapted Code
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* hecs
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* legion_transform
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* wgpu-rs examples
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* yaks: ArchetypeSet, borrowed some ideas from their scheduler implementation
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## Inspiration
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* game engines: amethyst, coffee
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* ecs: legion, shipyard, yaks
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## Assets
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* Generic RPG Pack (CC0 license) by [Bakudas](https://twitter.com/bakudas) and [Gabe Fern](https://twitter.com/_Gabrielfer)
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* Environment maps (`.hdr` files) from [HDRIHaven](https://hdrihaven.com) (CC0 license) |