bevy/examples/mobile
Alice Cecile de004da8d5
Rename bevy_render::Color to LegacyColor (#12069)
# Objective

The migration process for `bevy_color` (#12013) will be fairly involved:
there will be hundreds of affected files, and a large number of APIs.

## Solution

To allow us to proceed granularly, we're going to keep both
`bevy_color::Color` (new) and `bevy_render::Color` (old) around until
the migration is complete.

However, simply doing this directly is confusing! They're both called
`Color`, making it very hard to tell when a portion of the code has been
ported.

As discussed in #12056, by renaming the old `Color` type, we can make it
easier to gradually migrate over, one API at a time.

## Migration Guide

THIS MIGRATION GUIDE INTENTIONALLY LEFT BLANK.

This change should not be shipped to end users: delete this section in
the final migration guide!

---------

Co-authored-by: Alice Cecile <alice.i.cecil@gmail.com>
2024-02-24 21:35:32 +00:00
..
.cargo Fix alignment on ios simulator (#10178) 2023-10-21 22:19:46 +00:00
bevy_mobile_example.xcodeproj daily job running mobile example on real devices (#8216) 2023-03-28 23:16:07 +00:00
ios-src IOS, Android... same thing (#7493) 2023-02-06 18:08:49 +00:00
src Rename bevy_render::Color to LegacyColor (#12069) 2024-02-24 21:35:32 +00:00
.gitignore IOS, Android... same thing (#7493) 2023-02-06 18:08:49 +00:00
build_rust_deps.sh Fix alignment on ios simulator (#10178) 2023-10-21 22:19:46 +00:00
Cargo.toml Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
Makefile Improve selection of iOS device in mobile example (#9282) 2023-10-08 20:57:41 +00:00