..
bevy_a11y
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_animation
Remove ClampColor
( #13307 )
2024-05-10 13:15:56 +00:00
bevy_app
Separate state crate ( #13216 )
2024-05-09 18:06:05 +00:00
bevy_asset
Misc asset code quality and docs ( #13382 )
2024-05-15 18:49:04 +00:00
bevy_audio
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_color
Implement Color Operations for Color
( #13285 )
2024-05-14 10:15:47 +00:00
bevy_core
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_core_pipeline
Enable depth of field on webgpu ( #13374 )
2024-05-16 06:48:28 +00:00
bevy_derive
Update compile test to use ui_test 0.23 ( #13245 )
2024-05-05 22:17:56 +00:00
bevy_dev_tools
new format for ci config file ( #13154 )
2024-05-02 22:51:47 +00:00
bevy_diagnostic
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_dylib
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_ecs
Implement WorldQuery
and QueryData
on Mut
. ( #13338 )
2024-05-14 12:38:31 +00:00
bevy_encase_derive
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gilrs
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gizmos
gizmos: take normal of normal on plane 3d before rotation ( #13326 )
2024-05-11 19:32:31 +00:00
bevy_gltf
Add UV channel selection to StandardMaterial ( #13200 )
2024-05-13 18:23:09 +00:00
bevy_hierarchy
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_input
Separate state crate ( #13216 )
2024-05-09 18:06:05 +00:00
bevy_internal
Separate state crate ( #13216 )
2024-05-09 18:06:05 +00:00
bevy_log
Improve tracing layer customization ( #13159 )
2024-05-12 21:16:56 +00:00
bevy_macro_utils
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_math
Allow shapes to be constructed with zero values ( #13365 )
2024-05-16 02:22:50 +00:00
bevy_mikktspace
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_pbr
Skip redundant mesh_position_local_to_world call in vertex prepass shader ( #13158 )
2024-05-14 16:31:58 +00:00
bevy_ptr
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_reflect
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_render
Implement fast depth of field as a postprocessing effect. ( #13009 )
2024-05-13 18:23:56 +00:00
bevy_scene
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_sprite
Clean up 2d render phases ( #12982 )
2024-05-08 08:13:39 +00:00
bevy_state
State example ( #13322 )
2024-05-13 13:03:42 +00:00
bevy_tasks
multi_threaded feature rename ( #12997 )
2024-05-06 20:49:32 +00:00
bevy_text
Add doc comments explaining the different behaviours of alignment
and Anchor
with text_2d
( #8022 )
2024-05-12 21:42:04 +00:00
bevy_time
Make bevy_time
optionally depend on bevy_reflect
( #13263 )
2024-05-12 23:19:07 +00:00
bevy_transform
Use Dir3
for local axis methods in GlobalTransform
( #13264 )
2024-05-06 20:52:05 +00:00
bevy_ui
Fix UI border artifacts caused by incorrect blending ( #12725 )
2024-05-15 18:50:30 +00:00
bevy_utils
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_window
Ensure clean exit ( #13236 )
2024-05-12 15:56:01 +00:00
bevy_winit
Ensure clean exit ( #13236 )
2024-05-12 15:56:01 +00:00