bevy/crates/bevy_winit/Cargo.toml
Bude 6edb78a8c3
Inverse bevy_render bevy_winit dependency and move cursor to bevy_winit (#15649)
# Objective

- `bevy_render` should not depend on `bevy_winit`
- Fixes #15565

## Solution

- `bevy_render` no longer depends on `bevy_winit`
- The following is behind the `custom_cursor` feature
- Move custom cursor code from `bevy_render` to `bevy_winit` behind the
`custom_cursor` feature
- `bevy_winit` now depends on `bevy_render` (for `Image` and
`TextureFormat`)
- `bevy_winit` now depends on `bevy_asset` (for `Assets`, `Handle` and
`AssetId`)
  - `bevy_winit` now depends on `bytemuck` (already in tree)
- Custom cursor code in `bevy_winit` reworked to use `AssetId` (other
than that it is taken over 1:1)
- Rework `bevy_winit` custom cursor interface visibility now that the
logic is all contained in `bevy_winit`

## Testing

- I ran the screenshot and window_settings examples
- Tested on linux wayland so far

---

## Migration Guide

`CursorIcon` and `CustomCursor` previously provided by
`bevy::render::view::cursor` is now available from `bevy::winit`.
A new feature `custom_cursor` enables this functionality (default
feature).
2024-10-06 18:25:50 +00:00

66 lines
2.4 KiB
TOML

[package]
name = "bevy_winit"
version = "0.15.0-dev"
edition = "2021"
description = "A winit window and input backend for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
trace = []
wayland = ["winit/wayland", "winit/wayland-csd-adwaita"]
x11 = ["winit/x11"]
accesskit_unix = ["accesskit_winit/accesskit_unix", "accesskit_winit/async-io"]
serialize = ["serde", "bevy_input/serialize", "bevy_window/serialize"]
android-native-activity = ["winit/android-native-activity"]
android-game-activity = ["winit/android-game-activity"]
custom_cursor = ["bevy_image", "bevy_asset", "bytemuck", "wgpu-types"]
[dependencies]
# bevy
bevy_a11y = { path = "../bevy_a11y", version = "0.15.0-dev" }
bevy_app = { path = "../bevy_app", version = "0.15.0-dev" }
bevy_derive = { path = "../bevy_derive", version = "0.15.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.15.0-dev" }
bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.15.0-dev" }
bevy_input = { path = "../bevy_input", version = "0.15.0-dev" }
bevy_log = { path = "../bevy_log", version = "0.15.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.15.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.15.0-dev" }
bevy_window = { path = "../bevy_window", version = "0.15.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.15.0-dev" }
bevy_tasks = { path = "../bevy_tasks", version = "0.15.0-dev" }
# bevy optional
bevy_asset = { path = "../bevy_asset", version = "0.15.0-dev", optional = true }
bevy_image = { path = "../bevy_image", version = "0.15.0-dev", optional = true }
# other
# feature rwh_06 refers to window_raw_handle@v0.6
winit = { version = "0.30", default-features = false, features = ["rwh_06"] }
accesskit_winit = { version = "0.22", default-features = false, features = [
"rwh_06",
] }
approx = { version = "0.5", default-features = false }
cfg-if = "1.0"
raw-window-handle = "0.6"
serde = { version = "1.0", features = ["derive"], optional = true }
bytemuck = { version = "1.5", optional = true }
wgpu-types = { version = "22", optional = true }
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = { version = "0.2" }
web-sys = "0.3"
crossbeam-channel = "0.5"
[lints]
workspace = true
[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
all-features = true