bevy/crates
JMS55 d8b45ca136
Fix MeshletMesh material system ordering (#14016)
# Objective
- Fixes #13811 (probably, I lost my test code...)

## Solution
- Turns out that Queue and PrepareAssets are _not_ ordered. We should
probably either rethink our system sets (again), or improve the
documentation here. For reference, I've included the current ordering
below.
- The `prepare_meshlet_meshes_X` systems need to run after
`prepare_assets::<PreparedMaterial<M>>`, and have also been moved to
QueueMeshes.

```rust
schedule.configure_sets(
    (
        ExtractCommands,
        ManageViews,
        Queue,
        PhaseSort,
        Prepare,
        Render,
        Cleanup,
    )
        .chain(),
);

schedule.configure_sets((ExtractCommands, PrepareAssets, Prepare).chain());
schedule.configure_sets(QueueMeshes.in_set(Queue).after(prepare_assets::<GpuMesh>));
schedule.configure_sets(
    (PrepareResources, PrepareResourcesFlush, PrepareBindGroups)
        .chain()
        .in_set(Prepare),
);
```

## Testing
- Ambiguity checker to make sure I don't have ambiguous system ordering
2024-06-25 18:17:52 +00:00
..
bevy_a11y Update accesskit and accesskit_winit (#13841) 2024-06-17 15:08:53 +00:00
bevy_animation Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_app feat(bevy_app): expose an API to perform updates for a specific sub-app. (#14009) 2024-06-25 14:04:31 +00:00
bevy_asset Add a test asserting that reflected cloning a Handle increments strong count (#13961) 2024-06-24 20:54:54 +00:00
bevy_audio Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
bevy_color Allow bevy_color use without bevy_reflect support (#13870) 2024-06-16 15:47:30 +00:00
bevy_core Don't show .to_bits in Display impl for Entity (#14011) 2024-06-25 17:08:24 +00:00
bevy_core_pipeline Fix meshlet interactions with regular shading passes (#13816) 2024-06-21 19:06:08 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_diagnostic Poll system information in separate tasks (#13693) 2024-06-10 19:06:22 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs Don't show .to_bits in Display impl for Entity (#14011) 2024-06-25 17:08:24 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00
bevy_gltf Add labels to Gltf Node and Mesh assets (#13558) 2024-06-05 23:10:33 +00:00
bevy_hierarchy Fix EntityCommands::despawn docs (#13774) 2024-06-09 17:59:19 +00:00
bevy_input Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
bevy_internal Upstream CorePlugin from bevy_mod_picking (#13677) 2024-06-15 11:59:57 +00:00
bevy_log Document use of NO_COLOR in LogPlugin (#13984) 2024-06-24 21:04:55 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
bevy_mikktspace Fixed a link to Blender's mikktspace docs (#13924) 2024-06-19 12:37:10 +00:00
bevy_pbr Fix MeshletMesh material system ordering (#14016) 2024-06-25 18:17:52 +00:00
bevy_picking Upstream CorePlugin from bevy_mod_picking (#13677) 2024-06-15 11:59:57 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect bevy_reflect: Improve reflection serialization error messages (#13867) 2024-06-17 18:13:46 +00:00
bevy_render Use u32 for resolution/subdivision in primitive meshing (#13930) 2024-06-20 00:58:21 +00:00
bevy_scene Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_sprite bug: Fix 9-slice textures with asymmetric borders. (#13921) 2024-06-19 17:30:18 +00:00
bevy_state Move StateTransitionSteps registration to states plugin (#13939) 2024-06-20 00:57:40 +00:00
bevy_tasks fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_text Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_time Make time_system public (#13879) 2024-06-16 18:07:41 +00:00
bevy_transform Fix lints introduced in Rust beta 1.80 (#13899) 2024-06-17 17:22:01 +00:00
bevy_ui fix panic: invalid SlotMap key used (#13990) 2024-06-24 20:47:44 +00:00
bevy_utils Fix parameter name of all_tuples's document (#13896) 2024-06-17 15:17:24 +00:00
bevy_window apply window scale to window size when creating it (#13967) 2024-06-21 18:04:57 +00:00
bevy_winit Have WindowPosition::Centered take scale_factor_override into account (#13949) 2024-06-24 20:56:46 +00:00