bevy/crates/bevy_image/src
atlv d4883a9b5f
switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620)
# Objective

- dont depend on wgpu if we dont have to

## Solution

- works towards this, but doesnt fully accomplish it. the remaining
types stopping us from doing this need to be moved upstream, i will PR
this

## Testing

- 3d_scene runs

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Co-authored-by: François Mockers <francois.mockers@vleue.com>
2024-12-03 11:46:10 +00:00
..
basis.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
compressed_image_saver.rs Move ImageLoader and CompressedImageSaver to bevy_image. (#15812) 2024-10-15 02:18:10 +00:00
dds.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
exr_texture_loader.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
hdr_texture_loader.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
image.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
image_loader.rs Remove AVIF feature (#15973) 2024-10-17 19:47:28 +00:00
image_texture_conversion.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
ktx2.rs switch bevy_image to use wgpu-types wherever possible instead of wgpu (#16620) 2024-12-03 11:46:10 +00:00
lib.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00