mirror of
https://github.com/bevyengine/bevy
synced 2024-12-19 17:43:07 +00:00
e924df0e1a
# Objective Add two features to switch bevy to use `NativeActivity` or `GameActivity` on Android, use `GameActivity` by default. Also close #12058 and probably #12026 . ## Solution Add two features to the corresponding crates so you can toggle it, like what `winit` and `android-activity` crate did. --- ## Changelog Removed default `NativeActivity` feature implementation for Android, added two new features to enable `NativeActivity` and `GameActivity`, and use `GameActivity` by default. ## Migration Guide Because `cargo-apk` is not compatible with `GameActivity`, building/running using `cargo apk build/run -p bevy_mobile_example` is no longer possible. Users should follow the new workflow described in document. --------- Co-authored-by: François Mockers <francois.mockers@vleue.com> Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com> Co-authored-by: Rich Churcher <rich.churcher@gmail.com>
66 lines
1.6 KiB
Groovy
66 lines
1.6 KiB
Groovy
plugins {
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alias(libs.plugins.android.application)
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}
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android {
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namespace 'org.bevyengine.example'
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compileSdk 34
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defaultConfig {
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applicationId "org.bevyengine.example"
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minSdk 31
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targetSdk 33
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versionCode 1
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versionName "1.0"
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// need this otherwise it won't insert libc++_shared.so
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_STL=c++_shared"
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}
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}
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// set up targets
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ndk {
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abiFilters 'arm64-v8a'
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}
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testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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}
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externalNativeBuild {
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cmake {
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path "CMakeLists.txt"
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}
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_1_8
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targetCompatibility JavaVersion.VERSION_1_8
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}
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buildFeatures {
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prefab true
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}
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// The final part to insert libc++_shared.so only
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packagingOptions {
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exclude 'lib/*/libdummy.so'
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}
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sourceSets {
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main {
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assets.srcDirs += files('../../../../assets')
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res.srcDirs += files('../../../../assets/android-res')
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}
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}
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}
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dependencies {
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implementation libs.appcompat
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implementation libs.material
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implementation libs.games.activity
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testImplementation libs.junit
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androidTestImplementation libs.ext.junit
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androidTestImplementation libs.espresso.core
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}
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