..
bevy_a11y
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_animation
Some animation doc improvements ( #15860 )
2024-10-11 20:52:58 +00:00
bevy_app
Migrate from Query::single
and friends to Single
( #15872 )
2024-10-13 20:32:06 +00:00
bevy_asset
Fix *most* clippy lints ( #15906 )
2024-10-14 20:52:35 +00:00
bevy_audio
Fix audio not playing ( #15638 )
2024-10-04 01:07:09 +00:00
bevy_color
Remove thiserror
from bevy_color
( #15777 )
2024-10-09 14:18:41 +00:00
bevy_core
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_core_pipeline
Implement WorldQuery
for MainWorld
and RenderWorld
components ( #15745 )
2024-10-13 20:58:46 +00:00
bevy_derive
move ANDROID_APP to bevy_window ( #15585 )
2024-10-02 03:01:06 +00:00
bevy_dev_tools
Text Rework cleanup ( #15887 )
2024-10-15 02:32:34 +00:00
bevy_diagnostic
Update sysinfo requirement from 0.31.0 to 0.32.0 ( #15697 )
2024-10-07 07:31:17 +00:00
bevy_dylib
Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org ( #12965 )
2024-07-29 23:10:16 +00:00
bevy_ecs
Add Trigger::components
, which lists the component targets that were triggered ( #15811 )
2024-10-15 02:17:03 +00:00
bevy_encase_derive
Update `glam
to 0.29,
encase
` to 0.10. ( #15249 )
2024-09-23 19:44:02 +00:00
bevy_gilrs
Remove thiserror
from bevy_gilrs
( #15773 )
2024-10-09 14:21:25 +00:00
bevy_gizmos
Fix gizmos ( #15836 )
2024-10-10 22:04:04 +00:00
bevy_gltf
Remove incorrect equality comparisons for asset load error types ( #15890 )
2024-10-14 01:00:45 +00:00
bevy_hierarchy
Migrate from Query::single
and friends to Single
( #15872 )
2024-10-13 20:32:06 +00:00
bevy_image
Move ImageLoader
and CompressedImageSaver
to bevy_image
. ( #15812 )
2024-10-15 02:18:10 +00:00
bevy_input
Remove thiserror
from bevy_input
( #15770 )
2024-10-09 14:23:01 +00:00
bevy_internal
Add mesh picking backend and MeshRayCast
system parameter ( #15800 )
2024-10-13 17:24:19 +00:00
bevy_log
Use oslog for ios ( #13364 )
2024-10-11 08:58:14 +00:00
bevy_macro_utils
Modify derive_label
to support no_std
environments ( #15465 )
2024-09-27 20:23:26 +00:00
bevy_math
Improve PhantomData
held by curve adaptors ( #15881 )
2024-10-13 17:06:21 +00:00
bevy_mesh
Fix *most* clippy lints ( #15906 )
2024-10-14 20:52:35 +00:00
bevy_mikktspace
Add no_std
support to bevy_mikktspace
( #15528 )
2024-09-30 18:17:03 +00:00
bevy_pbr
Fix *most* clippy lints ( #15906 )
2024-10-14 20:52:35 +00:00
bevy_picking
Add mesh picking backend and MeshRayCast
system parameter ( #15800 )
2024-10-13 17:24:19 +00:00
bevy_ptr
Add core
and alloc
over std
Lints ( #15281 )
2024-09-27 00:59:59 +00:00
bevy_reflect
bevy_reflect: get_represented_kind_info APIs for reflected kinds ( #14380 )
2024-10-15 02:08:31 +00:00
bevy_remote
Remove a dbg!
statement left over from debugging ( #15867 )
2024-10-12 09:07:01 +00:00
bevy_render
Move ImageLoader
and CompressedImageSaver
to bevy_image
. ( #15812 )
2024-10-15 02:18:10 +00:00
bevy_scene
Rename App/World::observe
to add_observer
, EntityWorldMut::observe_entity
to observe
. ( #15754 )
2024-10-09 15:39:29 +00:00
bevy_sprite
Implement WorldQuery
for MainWorld
and RenderWorld
components ( #15745 )
2024-10-13 20:58:46 +00:00
bevy_state
Add World::get_resource_or_init
as an alternative to World::get_resource_or_insert_with
( #15758 )
2024-10-09 20:56:26 +00:00
bevy_tasks
bump async-channel to 2.3.0 ( #15497 )
2024-09-28 19:21:59 +00:00
bevy_text
Text Rework cleanup ( #15887 )
2024-10-15 02:32:34 +00:00
bevy_time
Time<Real> documentation improvement ( #15874 )
2024-10-13 17:26:40 +00:00
bevy_transform
Remove thiserror
from bevy_transform
( #15761 )
2024-10-09 14:27:30 +00:00
bevy_ui
Text Rework cleanup ( #15887 )
2024-10-15 02:32:34 +00:00
bevy_utils
Minor fixes for bevy_utils
in no_std
( #15463 )
2024-10-04 19:25:49 +00:00
bevy_window
Add bevy_window::Window
options for MacOS ( #15820 )
2024-10-11 21:11:21 +00:00
bevy_winit
force last update after setting state to Suspended ( #15888 )
2024-10-14 01:40:03 +00:00