bevy/examples/mobile/Cargo.toml
Litttle_fish e924df0e1a
Add features to switch NativeActivity and GameActivity usage (#12095)
# Objective

Add two features to switch bevy to use `NativeActivity` or
`GameActivity` on Android, use `GameActivity` by default.

Also close  #12058 and probably #12026 .

## Solution

Add two features to the corresponding crates so you can toggle it, like
what `winit` and `android-activity` crate did.

---

## Changelog

Removed default `NativeActivity` feature implementation for Android,
added two new features to enable `NativeActivity` and `GameActivity`,
and use `GameActivity` by default.

## Migration Guide

Because `cargo-apk` is not compatible with `GameActivity`,
building/running using `cargo apk build/run -p bevy_mobile_example` is
no longer possible.
Users should follow the new workflow described in document.

---------

Co-authored-by: François Mockers <francois.mockers@vleue.com>
Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
Co-authored-by: Rich Churcher <rich.churcher@gmail.com>
2024-10-01 22:23:48 +00:00

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TOML

[package]
name = "bevy_mobile_example"
# Version is required by `cargo-apk`, though this value will never change.
version = "0.0.0"
edition = "2021"
description = "Example for building an iOS or Android app with Bevy"
publish = false
license = "MIT OR Apache-2.0"
[lib]
name = "bevy_mobile_example"
crate-type = ["staticlib", "cdylib"]
[dependencies]
bevy = { path = "../../" }
[target.aarch64-apple-ios-sim.dependencies]
bevy = { path = "../../", features = ["ios_simulator"] }
[lints]
workspace = true