bevy/errors/B0004.md
Alice Cecile de004da8d5
Rename bevy_render::Color to LegacyColor (#12069)
# Objective

The migration process for `bevy_color` (#12013) will be fairly involved:
there will be hundreds of affected files, and a large number of APIs.

## Solution

To allow us to proceed granularly, we're going to keep both
`bevy_color::Color` (new) and `bevy_render::Color` (old) around until
the migration is complete.

However, simply doing this directly is confusing! They're both called
`Color`, making it very hard to tell when a portion of the code has been
ported.

As discussed in #12056, by renaming the old `Color` type, we can make it
easier to gradually migrate over, one API at a time.

## Migration Guide

THIS MIGRATION GUIDE INTENTIONALLY LEFT BLANK.

This change should not be shipped to end users: delete this section in
the final migration guide!

---------

Co-authored-by: Alice Cecile <alice.i.cecil@gmail.com>
2024-02-24 21:35:32 +00:00

120 lines
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# B0004
A runtime warning.
An [`Entity`] with a hierarchy-inherited component has a [`Parent`]
without the hierarchy-inherited component in question.
The hierarchy-inherited components defined in bevy include:
- [`InheritedVisibility`]
- [`GlobalTransform`]
Third party plugins may also define their own hierarchy components, so
read the warning message carefully and pay attention to the exact type
of the missing component.
To fix this warning, add the missing hierarchy component to all ancestors
of entities with the hierarchy component you wish to use.
The following code will cause a warning to be emitted:
```rust,no_run
use bevy::prelude::*;
// WARNING: this code is buggy
fn setup_cube(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
.spawn(TransformBundle::default())
.with_children(|parent| {
// cube
parent.spawn(PbrBundle {
mesh: meshes.add(Cuboid::default()),
material: materials.add(LegacyColor::rgb(0.8, 0.7, 0.6)),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
});
});
// camera
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default()
});
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup_cube)
.run();
}
```
This code **will not** show a cube on screen.
This is because the entity spawned with `commands.spawn(…)`
doesn't have a [`ViewVisibility`] or [`InheritedVisibility`] component.
Since the cube is spawned as a child of an entity without the
visibility components, it will not be visible at all.
To fix this, you must use [`SpatialBundle`] over [`TransformBundle`],
as follows:
```rust,no_run
use bevy::prelude::*;
fn setup_cube(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
// We use SpatialBundle instead of TransformBundle, it contains the
// visibility components needed to display the cube,
// In addition to the Transform and GlobalTransform components.
.spawn(SpatialBundle::default())
.with_children(|parent| {
// cube
parent.spawn(PbrBundle {
mesh: meshes.add(Cuboid::default()),
material: materials.add(LegacyColor::rgb(0.8, 0.7, 0.6)),
transform: Transform::from_xyz(0.0, 0.5, 0.0),
..default()
});
});
// camera
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::ZERO, Vec3::Y),
..default()
});
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup_cube)
.run();
}
```
A similar problem occurs when the [`GlobalTransform`] component is missing.
However, when a parent [`GlobalTransform`] is missing,
it will simply prevent all transform propagation,
including when updating the [`Transform`] component of the child.
You will most likely encounter this warning when loading a scene
as a child of a pre-existing [`Entity`] that does not have the proper components.
[`InheritedVisibility`]: https://docs.rs/bevy/*/bevy/render/view/struct.InheritedVisibility.html
[`ViewVisibility`]: https://docs.rs/bevy/*/bevy/render/view/struct.ViewVisibility.html
[`GlobalTransform`]: https://docs.rs/bevy/*/bevy/transform/components/struct.GlobalTransform.html
[`Transform`]: https://docs.rs/bevy/*/bevy/transform/components/struct.Transform.html
[`Parent`]: https://docs.rs/bevy/*/bevy/hierarchy/struct.Parent.html
[`Entity`]: https://docs.rs/bevy/*/bevy/ecs/entity/struct.Entity.html
[`SpatialBundle`]: https://docs.rs/bevy/*/bevy/render/prelude/struct.SpatialBundle.html
[`TransformBundle`]: https://docs.rs/bevy/*/bevy/transform/struct.TransformBundle.html