bevy/examples/mobile/build_rust_deps.sh
François c3627248f5
Fix alignment on ios simulator (#10178)
# Objective

- Fix #10165 
- On iOS simulator on apple silicon Macs, shader validation is going
through the host, but device limits are reported for the device. They
sometimes differ, and cause the validation to crash on something that
should work
```
-[MTLDebugRenderCommandEncoder validateCommonDrawErrors:]:5775: failed assertion `Draw Errors Validation
Fragment Function(fragment_): the offset into the buffer _naga_oil_mod_MJSXM6K7OBRHEOR2NVSXG2C7OZUWK527MJUW4ZDJNZTXG_memberfog that is bound at buffer index 6 must be a multiple of 256 but was set to 448.
```

## Solution

- Add a custom flag when building for the simulator and override the
buffer alignment
2023-10-21 22:19:46 +00:00

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#!/usr/bin/env bash
# based on https://github.com/mozilla/glean/blob/main/build-scripts/xc-universal-binary.sh
set -eux
PATH=$PATH:$HOME/.cargo/bin
RELFLAG=
if [[ "$CONFIGURATION" != "Debug" ]]; then
RELFLAG=--release
fi
set -euvx
if [[ -n "${DEVELOPER_SDK_DIR:-}" ]]; then
# Assume we're in Xcode, which means we're probably cross-compiling.
# In this case, we need to add an extra library search path for build scripts and proc-macros,
# which run on the host instead of the target.
# (macOS Big Sur does not have linkable libraries in /usr/lib/.)
export LIBRARY_PATH="${DEVELOPER_SDK_DIR}/MacOSX.sdk/usr/lib:${LIBRARY_PATH:-}"
fi
# add homebrew bin path, as it's the most commonly used package manager on macOS
# this is needed for cmake on apple arm processors as it's not available by default
export PATH="$PATH:/opt/homebrew/bin"
IS_SIMULATOR=0
if [ "${LLVM_TARGET_TRIPLE_SUFFIX-}" = "-simulator" ]; then
IS_SIMULATOR=1
fi
for arch in $ARCHS; do
case "$arch" in
x86_64)
if [ $IS_SIMULATOR -eq 0 ]; then
echo "Building for x86_64, but not a simulator build. What's going on?" >&2
exit 2
fi
# Intel iOS simulator
export CFLAGS_x86_64_apple_ios="-target x86_64-apple-ios"
cargo rustc --crate-type staticlib --lib $RELFLAG --target x86_64-apple-ios
;;
arm64)
if [ $IS_SIMULATOR -eq 0 ]; then
# Hardware iOS targets
cargo rustc --crate-type staticlib --lib $RELFLAG --target aarch64-apple-ios
else
# M1 iOS simulator
cargo rustc --crate-type staticlib --lib $RELFLAG --target aarch64-apple-ios-sim
fi
esac
done