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173bb48d78
`ResMut`, `Mut` and `ReflectMut` all share very similar code for change detection. This PR is a first pass at refactoring these implementation and removing a lot of the duplicated code. Note, this introduces a new trait `ChangeDetectable`. Please feel free to comment away and let me know what you think! |
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.. | ||
camera | ||
mesh | ||
pass | ||
pipeline | ||
render_graph | ||
renderer | ||
shader | ||
texture | ||
wireframe | ||
color.rs | ||
colorspace.rs | ||
draw.rs | ||
entity.rs | ||
lib.rs |