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# Objective Fixes #5304 ## Solution Instead of using a simple utility function for loading, which uses a default allocation limit of 512MB, we use a Reader object which can be configured ad hoc. ## Changelog > This section is optional. If this was a trivial fix, or has no externally-visible impact, you can delete this section. - Allows loading of textures larger than 512MB |
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.. | ||
basis.rs | ||
dds.rs | ||
fallback_image.rs | ||
hdr_texture_loader.rs | ||
image.rs | ||
image_texture_conversion.rs | ||
image_texture_loader.rs | ||
ktx2.rs | ||
mod.rs | ||
texture_cache.rs |