bevy/crates/bevy_render/src/texture
Francesco Giordana 052de08e56 Enable loading textures of unlimited size (#5305)
# Objective

Fixes #5304 

## Solution

Instead of using a simple utility function for loading, which uses a default allocation limit of 512MB, we use a Reader object which can be configured ad hoc.

## Changelog

> This section is optional. If this was a trivial fix, or has no externally-visible impact, you can delete this section.

- Allows loading of textures larger than 512MB
2022-07-13 11:31:18 +00:00
..
basis.rs Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
dds.rs Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
fallback_image.rs Better Materials: AsBindGroup trait and derive, simpler Material trait (#5053) 2022-06-30 23:48:46 +00:00
hdr_texture_loader.rs update image to 0.24 (#4121) 2022-05-28 02:00:55 +00:00
image.rs Enable loading textures of unlimited size (#5305) 2022-07-13 11:31:18 +00:00
image_texture_conversion.rs update image to 0.24 (#4121) 2022-05-28 02:00:55 +00:00
image_texture_loader.rs Do not crash if RenderDevice doesn't exist (#4427) 2022-04-05 19:37:23 +00:00
ktx2.rs bevy_render: Fix KTX2 UASTC format mapping (#4569) 2022-06-17 00:14:02 +00:00
mod.rs Better Materials: AsBindGroup trait and derive, simpler Material trait (#5053) 2022-06-30 23:48:46 +00:00
texture_cache.rs Reuse texture when resolving multiple passes (#3552) 2022-04-12 19:27:30 +00:00