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bevy_app
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_asset
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make more information available from loaded GLTF model (#1020)
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2020-12-31 14:57:15 -06:00 |
bevy_audio
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_core
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Name component with fast comparisons (#1109)
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2020-12-31 14:52:02 -06:00 |
bevy_derive
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Modify Derive to allow unit structs for RenderResources. (#1089)
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2020-12-23 17:21:10 -06:00 |
bevy_diagnostic
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updates on diagnostics (log + new diagnostics) (#1085)
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2020-12-24 13:28:31 -06:00 |
bevy_dylib
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_dynamic_plugin
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_ecs
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Minor grammar fix in code-comment for fn in state (#1173)
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2020-12-31 18:37:02 -06:00 |
bevy_gilrs
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_gltf
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Update base64 requirement from 0.12.3 to 0.13.0 (#628)
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2020-12-31 18:43:48 -06:00 |
bevy_input
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Implement Copy for ElementState (#1154)
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2020-12-28 15:24:31 -06:00 |
bevy_internal
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Add bmp as a supported texture format (#1081)
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2020-12-23 16:53:02 -06:00 |
bevy_log
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_math
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HIDPI Text (#1132)
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2020-12-30 16:40:50 -06:00 |
bevy_pbr
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Fix potential bug when using multiple lights. (#1055)
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2020-12-31 16:51:21 -06:00 |
bevy_reflect
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_render
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Mutable mesh accessors: indices_mut and attribute_mut (#1164)
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2020-12-30 15:17:44 -06:00 |
bevy_scene
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add scene instance entity iteration (#1058)
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2021-01-01 14:58:49 -06:00 |
bevy_sprite
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Derive Clone for SpriteSheetBundle and SpriteBundle (#1177)
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2021-01-01 14:52:09 -06:00 |
bevy_tasks
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Prevent double panic in the Drop of TaksPoolInner (#1064)
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2020-12-22 14:21:21 -06:00 |
bevy_text
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HIDPI Text (#1132)
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2020-12-30 16:40:50 -06:00 |
bevy_transform
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_ui
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HIDPI Text (#1132)
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2020-12-30 16:40:50 -06:00 |
bevy_utils
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release 0.4.0 (#1093)
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2020-12-19 13:28:00 -06:00 |
bevy_wgpu
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make wgpu options public (#1133)
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2020-12-22 22:35:17 -06:00 |
bevy_window
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Added use_dpi setting to WindowDescriptor (#1131)
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2020-12-28 14:26:50 -06:00 |
bevy_winit
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Added use_dpi setting to WindowDescriptor (#1131)
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2020-12-28 14:26:50 -06:00 |