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Add bmp as a supported texture format (#1081)
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4 changed files with 16 additions and 4 deletions
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@ -58,6 +58,7 @@ png = ["bevy_internal/png"]
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dds = ["bevy_internal/dds"]
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tga = ["bevy_internal/tga"]
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jpeg = ["bevy_internal/jpeg"]
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bmp = ["bevy_internal/bmp"]
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# Audio format support (MP3 is enabled by default)
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flac = ["bevy_internal/flac"]
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@ -382,4 +383,3 @@ icon = "@mipmap/ic_launcher"
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build_targets = ["aarch64-linux-android", "armv7-linux-androideabi"]
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min_sdk_version = 16
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target_sdk_version = 29
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@ -24,6 +24,7 @@ png = ["bevy_render/png"]
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dds = ["bevy_render/dds"]
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tga = ["bevy_render/tga"]
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jpeg = ["bevy_render/jpeg"]
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bmp = ["bevy_render/bmp"]
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# Audio format support (MP3 is enabled by default)
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flac = ["bevy_audio/flac"]
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@ -56,3 +56,4 @@ hdr = ["image/hdr"]
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dds = ["image/dds"]
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tga = ["image/tga"]
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jpeg = ["image/jpeg"]
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bmp = ["image/bmp"]
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@ -4,12 +4,10 @@ use bevy_asset::{AssetLoader, LoadContext, LoadedAsset};
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use bevy_utils::BoxedFuture;
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/// Loader for images that can be read by the `image` crate.
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///
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/// Reads only PNG images for now.
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#[derive(Clone, Default)]
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pub struct ImageTextureLoader;
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const FILE_EXTENSIONS: &[&str] = &["png", "dds", "tga", "jpg", "jpeg"];
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const FILE_EXTENSIONS: &[&str] = &["png", "dds", "tga", "jpg", "jpeg", "bmp"];
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impl AssetLoader for ImageTextureLoader {
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fn load<'a>(
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@ -163,3 +161,15 @@ impl AssetLoader for ImageTextureLoader {
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FILE_EXTENSIONS
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_supported_file_extensions() {
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for ext in FILE_EXTENSIONS {
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assert!(image::ImageFormat::from_extension(ext).is_some())
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}
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}
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}
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