bevy/crates
Joona Aalto c1a4b82762
Revert default mesh materials (#15930)
# Objective

Closes #15799.

Many rendering people and maintainers are in favor of reverting default
mesh materials added in #15524, especially as the migration to required
component is already large and heavily breaking.

## Solution

Revert default mesh materials, and adjust docs accordingly.

- Remove `extract_default_materials`
- Remove `clear_material_instances`, and move the logic back into
`extract_mesh_materials`
- Remove `HasMaterial2d` and `HasMaterial3d`
- Change default material handles back to pink instead of white
- 2D uses `Color::srgb(1.0, 0.0, 1.0)`, while 3D uses `Color::srgb(1.0,
0.0, 0.5)`. Not sure if this is intended.

There is now no indication at all about missing materials for `Mesh2d`
and `Mesh3d`. Having a mesh without a material renders nothing.

## Testing

I ran `2d_shapes`, `mesh2d_manual`, and `3d_shapes`, with and without
mesh material components.
2024-10-15 19:47:40 +00:00
..
bevy_a11y Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_animation Some animation doc improvements (#15860) 2024-10-11 20:52:58 +00:00
bevy_app Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
bevy_asset [Adopted] Add a method for asynchronously waiting for an asset to load (#15913) 2024-10-15 02:50:33 +00:00
bevy_audio Fix audio not playing (#15638) 2024-10-04 01:07:09 +00:00
bevy_color Remove thiserror from bevy_color (#15777) 2024-10-09 14:18:41 +00:00
bevy_core Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core_pipeline Implement WorldQuery for MainWorld and RenderWorld components (#15745) 2024-10-13 20:58:46 +00:00
bevy_derive move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_dev_tools Text Rework cleanup (#15887) 2024-10-15 02:32:34 +00:00
bevy_diagnostic Update sysinfo requirement from 0.31.0 to 0.32.0 (#15697) 2024-10-07 07:31:17 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Add Trigger::components, which lists the component targets that were triggered (#15811) 2024-10-15 02:17:03 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Remove thiserror from bevy_gilrs (#15773) 2024-10-09 14:21:25 +00:00
bevy_gizmos Fix gizmos (#15836) 2024-10-10 22:04:04 +00:00
bevy_gltf Remove incorrect equality comparisons for asset load error types (#15890) 2024-10-14 01:00:45 +00:00
bevy_hierarchy Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
bevy_image Move SUPPORTED_FILE_EXTENSIONS to ImageLoader and remove unsupported formats. (#15917) 2024-10-15 18:06:34 +00:00
bevy_input Remove thiserror from bevy_input (#15770) 2024-10-09 14:23:01 +00:00
bevy_internal Add mesh picking backend and MeshRayCast system parameter (#15800) 2024-10-13 17:24:19 +00:00
bevy_log Use oslog for ios (#13364) 2024-10-11 08:58:14 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math Add module-level docs for Curve (#15905) 2024-10-15 02:45:45 +00:00
bevy_mesh Fix *most* clippy lints (#15906) 2024-10-14 20:52:35 +00:00
bevy_mikktspace Add no_std support to bevy_mikktspace (#15528) 2024-09-30 18:17:03 +00:00
bevy_pbr Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
bevy_picking Add mesh picking backend and MeshRayCast system parameter (#15800) 2024-10-13 17:24:19 +00:00
bevy_ptr Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_reflect bevy_reflect: get_represented_kind_info APIs for reflected kinds (#14380) 2024-10-15 02:08:31 +00:00
bevy_remote Remove a dbg! statement left over from debugging (#15867) 2024-10-12 09:07:01 +00:00
bevy_render Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
bevy_scene Rename App/World::observe to add_observer, EntityWorldMut::observe_entity to observe. (#15754) 2024-10-09 15:39:29 +00:00
bevy_sprite Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
bevy_state Add World::get_resource_or_init as an alternative to World::get_resource_or_insert_with (#15758) 2024-10-09 20:56:26 +00:00
bevy_tasks bump async-channel to 2.3.0 (#15497) 2024-09-28 19:21:59 +00:00
bevy_text Text Rework cleanup (#15887) 2024-10-15 02:32:34 +00:00
bevy_time Fix overflow panic on Stopwatch at Duration::MAX (#15927) 2024-10-15 14:14:44 +00:00
bevy_transform Remove thiserror from bevy_transform (#15761) 2024-10-09 14:27:30 +00:00
bevy_ui don't clip text that is rotated (#15925) 2024-10-15 15:21:28 +00:00
bevy_utils Fix detailed_trace module scope (#15912) 2024-10-15 02:48:36 +00:00
bevy_window Add bevy_window::Window options for MacOS (#15820) 2024-10-11 21:11:21 +00:00
bevy_winit force last update after setting state to Suspended (#15888) 2024-10-14 01:40:03 +00:00