..
bevy_animation
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_app
Adding Debug implementations for App, Stage, Schedule, Query, QueryState, etc. ( #6214 )
2022-10-10 20:59:38 +00:00
bevy_asset
Add Eq & PartialEq to AssetPath ( #6274 )
2022-10-17 14:01:53 +00:00
bevy_audio
Update rodio requirement from 0.15 to 0.16 ( #6020 )
2022-09-19 13:56:56 +00:00
bevy_core
Fixes Camera not being serializable due to missing registrations in core functionality. ( #6170 )
2022-10-10 16:34:22 +00:00
bevy_core_pipeline
Accept Bundles for insert and remove. Deprecate insert/remove_bundle ( #6039 )
2022-09-21 21:47:53 +00:00
bevy_derive
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_diagnostic
Replace the bool
argument of Timer
with TimerMode
( #6247 )
2022-10-17 13:47:01 +00:00
bevy_dylib
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_ecs
Enable Constructing ReflectComponent/Resource ( #6257 )
2022-10-17 14:01:50 +00:00
bevy_ecs_compile_fail_tests
Spawn now takes a Bundle ( #6054 )
2022-09-23 19:55:54 +00:00
bevy_encase_derive
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_gilrs
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
bevy_gltf
Spawn now takes a Bundle ( #6054 )
2022-09-23 19:55:54 +00:00
bevy_hierarchy
Fix RemoveChildren
command ( #6192 )
2022-10-10 23:40:32 +00:00
bevy_input
Add getters and setters for InputAxis
and ButtonSettings
( #6088 )
2022-10-17 14:38:55 +00:00
bevy_internal
Add default implementation of Serialize and Deserialize to Timer and Stopwatch ( #6248 )
2022-10-17 14:38:57 +00:00
bevy_log
Make Resource
trait opt-in, requiring #[derive(Resource)]
V2 ( #5577 )
2022-08-08 21:36:35 +00:00
bevy_macro_utils
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_math
Add Camera::viewport_to_world
( #6126 )
2022-10-05 22:16:26 +00:00
bevy_mikktspace
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_pbr
remove mandatory mesh attributes ( #6127 )
2022-10-10 17:58:15 +00:00
bevy_ptr
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_reflect
Support multiple #[reflect]
/#[reflect_value]
+ improve error messages ( #6237 )
2022-10-17 14:38:56 +00:00
bevy_render
Make raw_window_handle
field in Window
and ExtractedWindow
an Option
. ( #6114 )
2022-10-17 14:19:24 +00:00
bevy_scene
Add iter_entities to World #6228 ( #6242 )
2022-10-17 13:47:00 +00:00
bevy_sprite
Add globals struct to mesh2d ( #6222 )
2022-10-10 19:23:43 +00:00
bevy_tasks
Nested spawns on scope ( #4466 )
2022-09-28 01:59:10 +00:00
bevy_text
Change UI coordinate system to have origin at top left corner ( #6000 )
2022-10-11 12:51:44 +00:00
bevy_time
Add default implementation of Serialize and Deserialize to Timer and Stopwatch ( #6248 )
2022-10-17 14:38:57 +00:00
bevy_transform
Fix documentation for looking_at/look_at ( #4696 )
2022-10-12 20:18:20 +00:00
bevy_ui
Clarify bevy::ui::Node
field and documentation ( #5995 )
2022-10-17 13:27:24 +00:00
bevy_utils
Remove Sync
bound from Local
( #5483 )
2022-09-12 04:15:55 +00:00
bevy_window
Make raw_window_handle
field in Window
and ExtractedWindow
an Option
. ( #6114 )
2022-10-17 14:19:24 +00:00
bevy_winit
Make raw_window_handle
field in Window
and ExtractedWindow
an Option
. ( #6114 )
2022-10-17 14:19:24 +00:00