bevy/crates
Al M bd68ba1c3c make TextLayoutInfo a Component (#4460)
# Objective

Make `TextLayoutInfo` more accessible as a component, rather than internal to `TextPipeline`. I am working on a plugin that manipulates these and there is no (mutable) access to them right now.

## Solution

This changes `TextPipeline::queue_text` to return `TextLayoutInfo`'s rather than storing them in a map internally. `text2d_system` and `text_system` now take the returned `TextLayoutInfo` and store it as a component of the entity. I considered adding an accessor to `TextPipeline` (e.g. `get_glyphs_mut`) but this seems like it might be a little faster, and also has the added benefit of cleaning itself up when entities are removed. Right now nothing is ever removed from the glyphs map.

## Changelog

Removed `DefaultTextPipeline`. `TextPipeline` no longer has a generic key type. `TextPipeline::queue_text` returns `TextLayoutInfo` directly.

## Migration Guide

This might break a third-party crate? I could restore the orginal TextPipeline API as a wrapper around what's in this PR.
2022-09-06 20:03:40 +00:00
..
bevy_animation Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_app Remove unused dependency from bevy_app (#5894) 2022-09-06 15:06:18 +00:00
bevy_asset Update to notify 5.0 stable (#5865) 2022-09-02 15:54:54 +00:00
bevy_audio Remove Sync requirement in Decodable::Decoder (#5819) 2022-08-29 23:02:12 +00:00
bevy_core Add missing type registrations for bevy_math types (#5758) 2022-08-23 21:19:29 +00:00
bevy_core_pipeline register missing reflect types (#5747) 2022-08-23 17:41:39 +00:00
bevy_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_diagnostic Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_dylib Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_ecs Clean up taffy nodes when UI node entities are removed (#5886) 2022-09-05 21:50:31 +00:00
bevy_ecs_compile_fail_tests Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_encase_derive Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gilrs Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_gltf Add associated constant IDENTITY to Transform and friends. (#5340) 2022-08-30 22:10:24 +00:00
bevy_hierarchy Remove duplicate asserts in test (#5648) 2022-08-15 23:03:42 +00:00
bevy_input Gamepad type is Copy; do not require / return references to it in Gamepads API (#5296) 2022-09-03 20:08:54 +00:00
bevy_internal Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_log Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
bevy_macro_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_math Expose mint feature in bevy_math/glam (#5857) 2022-09-03 03:02:04 +00:00
bevy_mikktspace Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_pbr Add associated constant IDENTITY to Transform and friends. (#5340) 2022-08-30 22:10:24 +00:00
bevy_ptr Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_reflect bevy_reflect: Update Reflection documentation (#5841) 2022-09-02 16:17:45 +00:00
bevy_render Miscellaneous code-quality improvements. (#5860) 2022-09-05 00:30:21 +00:00
bevy_scene Update to ron 0.8 (#5864) 2022-09-02 14:20:49 +00:00
bevy_sprite Move sprite::Rect into bevy_math (#5686) 2022-09-02 12:35:23 +00:00
bevy_tasks Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_text make TextLayoutInfo a Component (#4460) 2022-09-06 20:03:40 +00:00
bevy_time Remove last uses of string-labels (#5420) 2022-09-03 18:06:41 +00:00
bevy_transform Remove last uses of string-labels (#5420) 2022-09-03 18:06:41 +00:00
bevy_ui make TextLayoutInfo a Component (#4460) 2022-09-06 20:03:40 +00:00
bevy_utils Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
bevy_window Support monitor selection for all window modes. (#5878) 2022-09-06 14:45:44 +00:00
bevy_winit disable window pre creation for ios (#5883) 2022-09-06 15:06:17 +00:00