bevy/crates
Joseph bd25135330
Fix double indirection when applying command queues (#11822)
# Objective

When applying a command, we currently use double indirection for the
world reference `&mut Option<&mut World>`. Since this is used across a
`fn` pointer boundary, this can't get optimized away.

## Solution

Reborrow the world reference and pass `Option<&mut World>` instead.
2024-02-12 15:27:18 +00:00
..
bevy_a11y Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_animation Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_app Use TypeIdMap whenever possible (#11684) 2024-02-03 23:47:04 +00:00
bevy_asset Put asset_events behind a run condition (#11800) 2024-02-12 15:19:36 +00:00
bevy_audio Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_core Missing registrations (#11736) 2024-02-06 16:33:17 +00:00
bevy_core_pipeline mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
bevy_derive Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_diagnostic Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_dylib Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_dynamic_plugin bevy_dynamic_plugin: fix unsafe_op_in_unsafe_fn lint (#11622) 2024-02-12 15:06:00 +00:00
bevy_ecs Fix double indirection when applying command queues (#11822) 2024-02-12 15:27:18 +00:00
bevy_ecs_compile_fail_tests Deprecated Various Component Methods from Query and QueryState (#9920) 2024-02-04 01:01:59 +00:00
bevy_encase_derive Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_gilrs Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_gizmos Stop extracting mesh entities to the render world. (#11803) 2024-02-10 10:46:10 +00:00
bevy_gltf Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_hierarchy Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_input Derive Ord for GamepadButtonType. (#11791) 2024-02-11 09:03:06 +00:00
bevy_internal mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
bevy_log Update tracing-tracy requirement from 0.10.4 to 0.11.0 and tracy-client requirement from 0.16.4 to 0.17.0 (#11678) 2024-02-03 21:44:38 +00:00
bevy_macro_utils Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Implement Meshable for some 3D primitives (#11688) 2024-02-06 21:44:13 +00:00
bevy_mikktspace Replace pointer castings (as) by their API equivalent (#11818) 2024-02-11 23:19:36 +00:00
bevy_pbr Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_ptr Replace pointer castings (as) by their API equivalent (#11818) 2024-02-11 23:19:36 +00:00
bevy_reflect bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_reflect_compile_fail_tests bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_render Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_scene Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_sprite Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_tasks Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_text Use warn_once where relevant instead of manually implementing a single warn check (#11693) 2024-02-05 21:05:43 +00:00
bevy_time Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_transform Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
bevy_ui Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_utils Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
bevy_window Add name to bevy:🪟:Window (#7650) 2024-02-05 13:35:35 +00:00
bevy_winit Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00