bevy/crates
Nionidh ba198151a4
Add missing plugins to doc of DefaultPlugins (#13833)
StatesPlugin and GizmoPlugin were missing from the doc comment of
DefaultPlugins. I am not sure whether this was for a reason, but i just
stumbled over it and it seemed off...

## Testing

I'm not sure how to test these changes?
2024-06-14 18:03:04 +00:00
..
bevy_a11y fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_animation Make the component types of the new animation players clonable. (#13736) 2024-06-07 21:51:24 +00:00
bevy_app Ensure that events are updated even when using a bare-bones Bevy App (#13808) 2024-06-12 14:28:51 +00:00
bevy_asset Improve error handling for AssetServer::add_async (#13745) 2024-06-10 12:56:21 +00:00
bevy_audio Update to rodio 0.18 (#13612) 2024-06-02 14:25:51 +00:00
bevy_color Adds back in way to convert color to u8 array, implemented for the two RGB color types, also renames Color::linear to Color::to_linear. (#13759) 2024-06-10 13:03:46 +00:00
bevy_core Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_core_pipeline Allow mix of hdr and non-hdr cameras to same render target (#13419) 2024-06-06 20:55:05 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Move utilities from examples to bevy_state and add concept of state-scoped entities (#13649) 2024-06-04 11:44:34 +00:00
bevy_diagnostic Poll system information in separate tasks (#13693) 2024-06-10 19:06:22 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs Ensure that events are updated even when using a bare-bones Bevy App (#13808) 2024-06-12 14:28:51 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos view.inverse_clip_from_world should be world_from_clip (#13756) 2024-06-09 14:40:14 +00:00
bevy_gltf Add labels to Gltf Node and Mesh assets (#13558) 2024-06-05 23:10:33 +00:00
bevy_hierarchy Fix EntityCommands::despawn docs (#13774) 2024-06-09 17:59:19 +00:00
bevy_input flush key_input cache when Bevy loses focus (Adopted) (#13678) 2024-06-05 02:06:47 +00:00
bevy_internal Add missing plugins to doc of DefaultPlugins (#13833) 2024-06-14 18:03:04 +00:00
bevy_log Improve tracing layer customization (#13159) 2024-05-12 21:16:56 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Added an illustration to the compass direction docs (issue 13664) (#13788) 2024-06-10 17:31:11 +00:00
bevy_mikktspace Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_pbr Revert "Make FOG_ENABLED a shader_def instead of material flag (#13783)" (#13803) 2024-06-10 23:25:16 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect improved the error message by insert_boxed (issue #13646) (again) (#13706) 2024-06-07 20:56:16 +00:00
bevy_render Clarify error message due to missing shader file (#13766) 2024-06-10 13:15:54 +00:00
bevy_scene Revert Align Scene::write_to_world_with to match DynamicScene::write_to_world_with (#13800) 2024-06-10 21:14:11 +00:00
bevy_sprite Add from_color to StandardMaterial and ColorMaterial (#13791) 2024-06-10 21:25:31 +00:00
bevy_state Re-name and Extend Run Conditions API (#13784) 2024-06-10 13:41:56 +00:00
bevy_tasks fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_text Uncouple DynamicTextureAtlasBuilder from assets (#13717) 2024-06-08 12:38:03 +00:00
bevy_time Ensure that events are updated even when using a bare-bones Bevy App (#13808) 2024-06-12 14:28:51 +00:00
bevy_transform Fix links to Transform in Transform and GlobalTransform docs (#13704) 2024-06-06 20:06:54 +00:00
bevy_ui Adds back in way to convert color to u8 array, implemented for the two RGB color types, also renames Color::linear to Color::to_linear. (#13759) 2024-06-10 13:03:46 +00:00
bevy_utils Add mappings to EntityMapper (#13727) 2024-06-08 12:52:23 +00:00
bevy_window rename touchpad to gesture, and add new gestures (#13660) 2024-06-04 12:44:25 +00:00
bevy_winit 13743 app exit hang (#13744) 2024-06-08 21:42:01 +00:00