bevy/crates
Carter Anderson b6a647cc01 default() shorthand (#4071)
Adds a `default()` shorthand for `Default::default()` ... because life is too short to constantly type `Default::default()`.

```rust
use bevy::prelude::*;

#[derive(Default)]
struct Foo {
  bar: usize,
  baz: usize,
}

// Normally you would do this:
let foo = Foo {
  bar: 10,
  ..Default::default()
};

// But now you can do this:
let foo = Foo {
  bar: 10,
  ..default()
};
```

The examples have been adapted to use `..default()`. I've left internal crates as-is for now because they don't pull in the bevy prelude, and the ergonomics of each case should be considered individually.
2022-03-01 20:52:09 +00:00
..
bevy_app remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_asset remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_audio Audio control - play, pause, volume, speed, loop (#3948) 2022-03-01 01:12:11 +00:00
bevy_core Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_core_pipeline Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_crevice Don't panic in macro shape validation (#3647) 2022-01-15 22:14:43 +00:00
bevy_derive small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_diagnostic small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_dylib Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_dynamic_plugin Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_ecs Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_ecs_compile_fail_tests Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_gilrs remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_gltf Mesh vertex buffer layouts (#3959) 2022-02-23 23:21:13 +00:00
bevy_input remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_internal default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
bevy_log log spans on panic when trace is enabled (#3848) 2022-02-28 22:27:20 +00:00
bevy_macro_utils small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_math Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00
bevy_pbr fix issues with too many point lights (#3916) 2022-03-01 10:17:41 +00:00
bevy_reflect Updated visibility of reflected trait (#4034) 2022-02-25 07:05:51 +00:00
bevy_render remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_scene remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_sprite Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_tasks small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_text Make get_resource (and friends) infallible (#4047) 2022-02-27 22:37:18 +00:00
bevy_transform small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
bevy_ui remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_utils default() shorthand (#4071) 2022-03-01 20:52:09 +00:00
bevy_window remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00
bevy_winit remove Events from bevy_app, they now live in bevy_ecs (#4066) 2022-03-01 19:33:56 +00:00