..
bevy_a11y
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_animation
docs: AnimationPlayer::play doesn't have transition_duration arg ( #10970 )
2023-12-13 18:51:34 +00:00
bevy_app
Remove reference to default schedule ( #10918 )
2023-12-09 14:21:43 +00:00
bevy_asset
Refactor process_handle_drop_internal()
in bevy_asset ( #10920 )
2023-12-12 19:46:37 +00:00
bevy_audio
Non-Intrusive refactor of play_queued_audio_system()
( #10910 )
2023-12-09 14:27:39 +00:00
bevy_core
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_core_pipeline
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_derive
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_diagnostic
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_dylib
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_ecs
Reorder impl to be the same as the trait ( #10964 )
2023-12-13 21:19:49 +00:00
bevy_ecs_compile_fail_tests
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_encase_derive
Add [lints] table, fix adding #![allow(clippy::type_complexity)]
everywhere ( #10011 )
2023-11-18 20:58:48 +00:00
bevy_gilrs
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_gizmos
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_gltf
Add GltfLoaderSettings ( #10804 )
2023-11-30 00:34:45 +00:00
bevy_hierarchy
Rename Q
type parameter to D
when referring to WorldQueryData
( #10782 )
2023-12-13 18:50:46 +00:00
bevy_input
Rename Input
to ButtonInput
( #10859 )
2023-12-06 20:32:34 +00:00
bevy_internal
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_log
Add helper macro's for logging only once ( #10808 )
2023-12-05 01:56:40 +00:00
bevy_macro_utils
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_macros_compile_fail_tests
Standardize toml format with taplo ( #10594 )
2023-11-21 01:04:14 +00:00
bevy_math
Split Ray
into Ray2d
and Ray3d
and simplify plane construction ( #10856 )
2023-12-06 14:09:04 +00:00
bevy_mikktspace
Enable clippy::undocumented_unsafe_blocks
warning across the workspace ( #10646 )
2023-11-21 02:06:24 +00:00
bevy_pbr
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_ptr
Enable clippy::undocumented_unsafe_blocks
warning across the workspace ( #10646 )
2023-11-21 02:06:24 +00:00
bevy_reflect
Fix debug printing for dynamic types ( #10740 )
2023-12-12 19:44:43 +00:00
bevy_reflect_compile_fail_tests
Fix nested generics in Reflect derive ( #10791 )
2023-11-29 01:46:09 +00:00
bevy_render
Explain how RegularPolygon mesh is generated ( #10927 )
2023-12-12 21:40:33 +00:00
bevy_scene
Mention DynamicSceneBuilder in doc comment ( #10780 )
2023-11-28 23:45:00 +00:00
bevy_sprite
Fix Mesh2d normals on webgl ( #10967 )
2023-12-13 20:26:17 +00:00
bevy_tasks
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_text
Rename TextAlignment
to JustifyText
. ( #10854 )
2023-12-05 03:00:41 +00:00
bevy_time
Wait until FixedUpdate
can see events before dropping them ( #10077 )
2023-11-26 23:04:41 +00:00
bevy_transform
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_ui
Rename WorldQueryData
& WorldQueryFilter
to QueryData
& QueryFilter
( #10779 )
2023-12-12 19:45:50 +00:00
bevy_utils
Remove unnecessary path prefixes ( #10749 )
2023-11-28 23:43:40 +00:00
bevy_window
Rename Input
to ButtonInput
( #10859 )
2023-12-06 20:32:34 +00:00
bevy_winit
Refactor function update_accessibility_nodes
( #10911 )
2023-12-10 00:52:16 +00:00