bevy/examples/ui
mamekoro 18d001d27c
Rename Timer::{percent,percent_left} to Timer::{fraction,fraction_remaining} (#10442)
# Objective
Fixes #10439

`Timer::percent()` and `Timer::percent_left()` return values in the
range of 0.0 to 1.0, even though their names contain "percent".

These functions should be renamed for clarity.

## Solution
- Rename `Timer::percent()` to `Timer::fraction()`
- Rename `Timer::percent_left()` to `Timer::fraction_remaining()`

---

## Changelog

### Changed
- Renamed `Timer::percent()` to `Timer::fraction()`
- Renamed `Timer::percent_left()` to `Timer::fraction_remaining()`

## Migration Guide
- `Timer::percent()` has been renamed to `Timer::fraction()`
- `Timer::percent_left()` has been renamed to
`Timer::fraction_remaining()`
2023-11-13 14:59:42 +00:00
..
borders.rs UI node outlines (#9931) 2023-10-05 12:10:32 +00:00
button.rs Allow clippy::type_complexity in more places. (#9796) 2023-10-02 21:55:16 +00:00
display_and_visibility.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
flex_layout.rs UI examples clean up (#9479) 2023-08-23 12:49:10 +00:00
font_atlas_debug.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
grid.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
overflow.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
overflow_debug.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
relative_cursor_position.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00
size_constraints.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00
text.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
text_debug.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
text_wrap_debug.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
transparency_ui.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00
ui.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
ui_material.rs Add UI Materials (#9506) 2023-11-03 22:33:01 +00:00
ui_scaling.rs Rename Timer::{percent,percent_left} to Timer::{fraction,fraction_remaining} (#10442) 2023-11-13 14:59:42 +00:00
ui_texture_atlas.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
viewport_debug.rs Use default resolution for viewport_debug example (#9666) 2023-09-02 18:43:56 +00:00
window_fallthrough.rs Update default ClearColor to better match Bevy's branding (#10339) 2023-11-03 12:57:38 +00:00
z_index.rs Have a separate implicit viewport node per root node + make viewport node Display::Grid (#9637) 2023-09-19 15:14:46 +00:00