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bevy_a11y
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_animation
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Remove ClampColor (#13307)
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2024-05-10 13:15:56 +00:00 |
bevy_app
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Forward exit codes in default app runner (#13674)
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2024-06-04 21:40:40 +00:00 |
bevy_asset
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Provide more information when a filewatcher failure is hit. (#13715)
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2024-06-06 19:20:07 +00:00 |
bevy_audio
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Update to rodio 0.18 (#13612)
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2024-06-02 14:25:51 +00:00 |
bevy_color
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Added a Grey trait, and implementations on baked-in colors. Fixes #13206 (#13237)
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2024-05-26 12:53:50 +00:00 |
bevy_core
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Determine msrv for every standalone bevy_* crate. (#13211)
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2024-05-13 18:26:41 +00:00 |
bevy_core_pipeline
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Allow mix of hdr and non-hdr cameras to same render target (#13419)
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2024-06-06 20:55:05 +00:00 |
bevy_derive
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Deprecate dynamic plugins (#13080)
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2024-05-20 20:01:28 +00:00 |
bevy_dev_tools
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Move utilities from examples to bevy_state and add concept of state-scoped entities (#13649)
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2024-06-04 11:44:34 +00:00 |
bevy_diagnostic
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_dylib
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_dynamic_plugin
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Deprecate dynamic plugins (#13080)
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2024-05-20 20:01:28 +00:00 |
bevy_ecs
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Add dynamic slice based variants of get_many_entities methods (#13584)
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2024-06-04 15:29:51 +00:00 |
bevy_encase_derive
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_gilrs
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_gizmos
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Rename Rotation2d to Rot2 (#13694)
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2024-06-05 21:51:13 +00:00 |
bevy_gltf
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Add labels to Gltf Node and Mesh assets (#13558)
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2024-06-05 23:10:33 +00:00 |
bevy_hierarchy
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_input
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flush key_input cache when Bevy loses focus (Adopted) (#13678)
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2024-06-05 02:06:47 +00:00 |
bevy_internal
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Move state installation methods from bevy_app to bevy_state (#13637)
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2024-06-03 13:47:08 +00:00 |
bevy_log
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Improve tracing layer customization (#13159)
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2024-05-12 21:16:56 +00:00 |
bevy_macro_utils
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Add README.md to all crates (#13184)
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2024-05-02 18:56:00 +00:00 |
bevy_math
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Rename Rotation2d to Rot2 (#13694)
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2024-06-05 21:51:13 +00:00 |
bevy_mikktspace
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Determine msrv for every standalone bevy_* crate. (#13211)
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2024-05-13 18:26:41 +00:00 |
bevy_pbr
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Use TBN in apply_normal_mapping in pbr_prepass (#13716)
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2024-06-06 19:04:30 +00:00 |
bevy_ptr
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add Debug for ptr types (#13498)
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2024-05-24 21:25:11 +00:00 |
bevy_reflect
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hashing error in bevy_reflect now includes the type (bevyengine#13646) (#13691)
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2024-06-05 19:41:23 +00:00 |
bevy_render
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Allow mix of hdr and non-hdr cameras to same render target (#13419)
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2024-06-06 20:55:05 +00:00 |
bevy_scene
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Map entities from a resource when written to the world. (#13650)
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2024-06-03 16:33:24 +00:00 |
bevy_sprite
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Normalise matrix naming (#13489)
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2024-06-03 16:56:53 +00:00 |
bevy_state
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rename the crate bevy_state_macros_official back to its original name (#13732)
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2024-06-07 12:49:21 +00:00 |
bevy_tasks
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_text
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Updates default Text font size to 24px (#13603)
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2024-05-31 16:41:27 +00:00 |
bevy_time
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Adds doc note that Timer and Stopwatch must be progressed manually (#13441)
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2024-05-20 19:46:25 +00:00 |
bevy_transform
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Fix links to Transform in Transform and GlobalTransform docs (#13704)
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2024-06-06 20:06:54 +00:00 |
bevy_ui
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make UI text rendering camera driven (#13697)
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2024-06-06 00:20:50 +00:00 |
bevy_utils
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fix: upgrade to winit v0.30 (#13366)
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2024-06-03 13:06:48 +00:00 |
bevy_window
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rename touchpad to gesture, and add new gestures (#13660)
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2024-06-04 12:44:25 +00:00 |
bevy_winit
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make sure windows are dropped on main thread (#13686)
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2024-06-05 18:13:59 +00:00 |