bevy/docs
Carter Anderson ffecb05a0a Replace old renderer with new renderer (#3312)
This makes the [New Bevy Renderer](#2535) the default (and only) renderer. The new renderer isn't _quite_ ready for the final release yet, but I want as many people as possible to start testing it so we can identify bugs and address feedback prior to release.

The examples are all ported over and operational with a few exceptions:

* I removed a good portion of the examples in the `shader` folder. We still have some work to do in order to make these examples possible / ergonomic / worthwhile: #3120 and "high level shader material plugins" are the big ones. This is a temporary measure.
* Temporarily removed the multiple_windows example: doing this properly in the new renderer will require the upcoming "render targets" changes. Same goes for the render_to_texture example.
* Removed z_sort_debug: entity visibility sort info is no longer available in app logic. we could do this on the "render app" side, but i dont consider it a priority.
2021-12-14 03:58:23 +00:00
..
cargo_features.md Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
debugging.md Useful changes with relicensing benefits (#2497) 2021-07-17 21:59:31 +00:00
LICENSE-APACHE Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
LICENSE-MIT Relicense Bevy under the dual MIT or Apache-2.0 license (#2509) 2021-07-23 21:11:51 +00:00
linters.md GitHub Action: Check local Markdown links on push (#2067) 2021-05-02 20:22:32 +00:00
linux_dependencies.md Update dependencies ron winit& fix cargo-deny lists (#3244) 2021-12-09 20:14:00 +00:00
plugins_guidelines.md Update plugin guidelines (#2692) 2021-08-19 20:22:38 +00:00
profiling.md fix markdownlint (#3128) 2021-11-13 20:35:30 +00:00
release_checklist.md Release Checklist (#1834) 2021-04-08 21:33:46 +00:00