bevy/crates
Robert Swain ab7cbfa8fc
Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827)
# Objective

- Replace `RenderMaterials` / `RenderMaterials2d` / `RenderUiMaterials`
with `RenderAssets` to enable implementing changes to one thing,
`RenderAssets`, that applies to all use cases rather than duplicating
changes everywhere for multiple things that should be one thing.
- Adopts #8149 

## Solution

- Make RenderAsset generic over the destination type rather than the
source type as in #8149
- Use `RenderAssets<PreparedMaterial<M>>` etc for render materials

---

## Changelog

- Changed:
- The `RenderAsset` trait is now implemented on the destination type.
Its `SourceAsset` associated type refers to the type of the source
asset.
- `RenderMaterials`, `RenderMaterials2d`, and `RenderUiMaterials` have
been replaced by `RenderAssets<PreparedMaterial<M>>` and similar.

## Migration Guide

- `RenderAsset` is now implemented for the destination type rather that
the source asset type. The source asset type is now the `RenderAsset`
trait's `SourceAsset` associated type.
2024-04-09 13:26:34 +00:00
..
bevy_a11y Set the logo and favicon for all of Bevy's published crates (#12696) 2024-03-25 18:52:50 +00:00
bevy_animation Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_app Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_asset Error info has been added to LoadState::Failed (#12709) 2024-04-04 14:04:27 +00:00
bevy_audio updated audio_source.rs documentation (#12765) 2024-03-28 19:10:09 +00:00
bevy_color Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_core Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_core_pipeline Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
bevy_derive Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_dev_tools remove close_on_esc (#12859) 2024-04-03 18:02:50 +00:00
bevy_diagnostic Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_dylib Set the logo and favicon for all of Bevy's published crates (#12696) 2024-03-25 18:52:50 +00:00
bevy_dynamic_plugin Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_ecs Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_ecs_compile_fail_tests Fix Ci failing over dead code in tests (#12623) 2024-03-21 18:08:47 +00:00
bevy_encase_derive Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_gilrs Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_gizmos Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
bevy_gltf Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_hierarchy Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_input fix previous_position / previous_force being discarded too early (#12556) 2024-04-01 21:45:47 +00:00
bevy_internal Fix ambiguities causing a crash (#12780) 2024-03-29 16:00:13 +00:00
bevy_log Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_macro_utils Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_macros_compile_fail_tests Fix Ci failing over dead code in tests (#12623) 2024-03-21 18:08:47 +00:00
bevy_math Random sampling of directions and quaternions (#12857) 2024-04-04 23:13:00 +00:00
bevy_mikktspace Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_pbr Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
bevy_ptr Document the lifetime requirement of byte_offset and byte_add (#12893) 2024-04-08 17:13:35 +00:00
bevy_reflect Meshing for Annulus primitive (#12734) 2024-04-01 21:55:49 +00:00
bevy_reflect_compile_fail_tests Fix Ci failing over dead code in tests (#12623) 2024-03-21 18:08:47 +00:00
bevy_render Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
bevy_scene Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_sprite Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
bevy_tasks Clean up some low level dependencies (#12858) 2024-04-08 19:45:42 +00:00
bevy_text Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_time Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
bevy_transform Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
bevy_ui Consolidate Render(Ui)Materials(2d) into RenderAssets (#12827) 2024-04-09 13:26:34 +00:00
bevy_utils Moves intern and label modules into bevy_ecs (#12772) 2024-04-08 15:34:11 +00:00
bevy_window Move close_on_esc to bevy_dev_tools (#12855) 2024-04-03 01:29:06 +00:00
bevy_winit Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00