bevy/examples/3d
BD103 3c3241a803 Improve Bloom 3D lighting (#11981)
- With the recent lighting changes, the default configuration in the
`bloom_3d` example is less clear what bloom actually does
- See [this
screenshot](4fdb1455d5 (r1494648414))
for a comparison.
- `bloom_3d` additionally uses a for-loop to spawn the spheres, which
can be turned into `commands::spawn_batch` call.
- The text is black, which is difficult to see on the gray background.

- Increase emmisive values of materials.
- Set text to white.

Before:

<img width="1392" alt="before"
src="https://github.com/bevyengine/bevy/assets/59022059/757057ad-ed9f-4eed-b135-8e2032fcdeb5">

After:

<img width="1392" alt="image"
src="https://github.com/bevyengine/bevy/assets/59022059/3f9dc7a8-94b2-44b9-8ac3-deef1905221b">

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-03-08 08:11:18 +01:00
..
3d_gizmos.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
3d_scene.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
3d_shapes.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
3d_viewport_to_world.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
animated_material.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
anti_aliasing.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
atmospheric_fog.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
blend_modes.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
bloom_3d.rs Improve Bloom 3D lighting (#11981) 2024-03-08 08:11:18 +01:00
deferred_rendering.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
deterministic.rs Deprecate shapes in bevy_render::mesh::shape (#11773) 2024-02-08 18:01:34 +00:00
fog.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
generate_custom_mesh.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
irradiance_volumes.rs Irradiance volume example tweaks (#11911) 2024-02-17 01:24:50 +00:00
lighting.rs Increase 3D Lighting example's light intensity (#11982) 2024-02-27 17:12:51 +01:00
lightmaps.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
lines.rs Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
load_gltf.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
orthographic.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
parallax_mapping.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
parenting.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
pbr.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
reflection_probes.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
render_to_texture.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
shadow_biases.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
shadow_caster_receiver.rs Change light defaults & fix light examples (#11581) 2024-02-14 20:43:10 +00:00
skybox.rs Improve lighting in more examples (#12021) 2024-02-27 17:14:31 +01:00
spherical_area_lights.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
split_screen.rs Change light defaults & fix light examples (#11581) 2024-02-14 20:43:10 +00:00
spotlight.rs Improve lighting in more examples (#12021) 2024-02-27 17:14:31 +01:00
ssao.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
texture.rs Deprecate shapes in bevy_render::mesh::shape (#11773) 2024-02-08 18:01:34 +00:00
tonemapping.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
transmission.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
transparency_3d.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
two_passes.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
update_gltf_scene.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
vertex_colors.rs New Exposure and Lighting Defaults (and calibrate examples) (#11868) 2024-02-15 20:42:48 +00:00
wireframe.rs Add configuration for async pipeline creation on RenderPlugin (#11847) 2024-02-16 13:35:47 +00:00