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10 lines
189 B
GLSL
10 lines
189 B
GLSL
#version 450
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#extension GL_NVX_multiview_per_view_attributes :require
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void main()
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{
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gl_ViewportMaskPerViewNV[0] = 1;
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gl_PositionPerViewNV[0] = gl_Position;
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}
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