bevy/crates/glsl-to-spirv/glslang/Test/hlsl.mip.negative.frag

9 lines
153 B
GLSL

Texture2D g_tTex2df4;
float4 main() : SV_Target0
{
g_tTex2df4.mips.mips[2][uint2(3, 4)]; // error to chain like this
return 0;
}