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https://github.com/bevyengine/bevy
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9 lines
153 B
GLSL
9 lines
153 B
GLSL
Texture2D g_tTex2df4;
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float4 main() : SV_Target0
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{
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g_tTex2df4.mips.mips[2][uint2(3, 4)]; // error to chain like this
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return 0;
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}
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