mirror of
https://github.com/bevyengine/bevy
synced 2025-01-11 20:59:04 +00:00
496 lines
31 KiB
Text
496 lines
31 KiB
Text
hlsl.struct.split.nested.geom
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Shader version: 500
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = triangle_strip
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0:? Sequence
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0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:24 Function Parameters:
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0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:? Constant:
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0:? 1.000000
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0:? 2.000000
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0:? 3.000000
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0:? 4.000000
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0:28 move second child to first child ( temp 2-component vector of float)
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0:28 tc: direct index for structure ( temp 2-component vector of float)
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0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:? Constant:
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0:? 5.000000
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0:? 6.000000
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0:30 Sequence
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0:30 Sequence
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0:30 move second child to first child ( temp 4-component vector of float)
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0:? 'ts_psIn_pos' ( out 4-component vector of float Position)
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0:30 pos: direct index for structure ( temp 4-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 move second child to first child ( temp 2-component vector of float)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 2-component vector of float tc})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 1 (const int)
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0:30 move second child to first child ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 EmitVertex ( temp void)
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0:24 Function Definition: main( ( temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 2 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Linker Objects
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0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:? 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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Linked geometry stage:
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Shader version: 500
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invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = triangle_strip
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0:? Sequence
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0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:24 Function Parameters:
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0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Sequence
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0:27 move second child to first child ( temp 4-component vector of float)
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0:27 pos: direct index for structure ( temp 4-component vector of float)
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0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:27 Constant:
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0:27 0 (const int)
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0:27 Constant:
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0:27 0 (const int)
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0:? Constant:
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0:? 1.000000
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0:? 2.000000
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0:? 3.000000
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0:? 4.000000
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0:28 move second child to first child ( temp 2-component vector of float)
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0:28 tc: direct index for structure ( temp 2-component vector of float)
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0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:28 Constant:
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0:28 0 (const int)
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0:28 Constant:
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0:28 1 (const int)
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0:? Constant:
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0:? 5.000000
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0:? 6.000000
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0:30 Sequence
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0:30 Sequence
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0:30 move second child to first child ( temp 4-component vector of float)
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0:? 'ts_psIn_pos' ( out 4-component vector of float Position)
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0:30 pos: direct index for structure ( temp 4-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 move second child to first child ( temp 2-component vector of float)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 2-component vector of float tc})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 0 (const int)
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0:30 tc: direct index for structure ( temp 2-component vector of float)
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0:30 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 0 (const int)
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0:30 Constant:
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0:30 1 (const int)
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0:30 move second child to first child ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
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0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:30 Constant:
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0:30 1 (const int)
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0:30 EmitVertex ( temp void)
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0:24 Function Definition: main( ( temp void)
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0:24 Function Parameters:
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0:? Sequence
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0:24 Sequence
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 0 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 1 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 1 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 move second child to first child ( temp 4-component vector of float)
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0:24 pos: direct index for structure ( temp 4-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 direct index ( in 4-component vector of float Position)
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0:? 'tin_pos' ( in 3-element array of 4-component vector of float Position)
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0:24 Constant:
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0:24 2 (const int)
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0:24 move second child to first child ( temp 2-component vector of float)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 1 (const int)
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0:24 tc: direct index for structure ( temp 2-component vector of float)
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0:24 direct index (layout( location=0) in structure{ temp 2-component vector of float tc})
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0:24 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:24 Constant:
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0:24 2 (const int)
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0:24 Constant:
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0:24 0 (const int)
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0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
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0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
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0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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0:? Linker Objects
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0:? 'tin' (layout( location=0) in 3-element array of structure{ temp 2-component vector of float tc})
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0:? 'ts' (layout( location=0) out structure{ temp structure{ temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 99
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Capability Geometry
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 41 48 67 75
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputTriangleStrip
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ExecutionMode 4 OutputVertices 3
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Source HLSL 500
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Name 4 "main"
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Name 9 "PS_IN"
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MemberName 9(PS_IN) 0 "pos"
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MemberName 9(PS_IN) 1 "tc"
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Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
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MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
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MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
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Name 18 "GS_OUT"
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MemberName 18(GS_OUT) 0 "psIn"
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MemberName 18(GS_OUT) 1 "contains_no_builtin_io"
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Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;"
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Name 21 "tin"
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Name 22 "ts"
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Name 25 "o"
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Name 41 "ts_psIn_pos"
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Name 44 "PS_IN"
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MemberName 44(PS_IN) 0 "tc"
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Name 45 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
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MemberName 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
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MemberName 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
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Name 46 "GS_OUT"
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MemberName 46(GS_OUT) 0 "psIn"
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MemberName 46(GS_OUT) 1 "contains_no_builtin_io"
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Name 48 "ts"
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Name 64 "tin"
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Name 67 "tin_pos"
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Name 72 "PS_IN"
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MemberName 72(PS_IN) 0 "tc"
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Name 75 "tin"
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Name 93 "ts"
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Name 94 "param"
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Name 96 "param"
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Decorate 41(ts_psIn_pos) BuiltIn Position
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Decorate 48(ts) Location 0
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Decorate 67(tin_pos) BuiltIn Position
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Decorate 75(tin) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeVector 6(float) 2
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9(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
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10: TypeInt 32 0
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11: 10(int) Constant 3
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12: TypeArray 9(PS_IN) 11
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13: TypePointer Function 12
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14: 10(int) Constant 2
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15: TypeArray 6(float) 14
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16: TypeInt 32 1
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17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
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18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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19: TypePointer Function 18(GS_OUT)
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20: TypeFunction 2 13(ptr) 19(ptr)
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26: 16(int) Constant 0
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27: 6(float) Constant 1065353216
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28: 6(float) Constant 1073741824
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29: 6(float) Constant 1077936128
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30: 6(float) Constant 1082130432
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31: 7(fvec4) ConstantComposite 27 28 29 30
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32: TypePointer Function 7(fvec4)
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34: 16(int) Constant 1
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35: 6(float) Constant 1084227584
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36: 6(float) Constant 1086324736
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37: 8(fvec2) ConstantComposite 35 36
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38: TypePointer Function 8(fvec2)
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40: TypePointer Output 7(fvec4)
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41(ts_psIn_pos): 40(ptr) Variable Output
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44(PS_IN): TypeStruct 8(fvec2)
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45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
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46(GS_OUT): TypeStruct 44(PS_IN) 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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47: TypePointer Output 46(GS_OUT)
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48(ts): 47(ptr) Variable Output
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51: TypePointer Output 8(fvec2)
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53: TypePointer Function 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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56: TypePointer Output 45(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
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59: TypePointer Output 15
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62: TypePointer Output 16(int)
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65: TypeArray 7(fvec4) 11
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66: TypePointer Input 65
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67(tin_pos): 66(ptr) Variable Input
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68: TypePointer Input 7(fvec4)
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72(PS_IN): TypeStruct 8(fvec2)
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73: TypeArray 72(PS_IN) 11
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74: TypePointer Input 73
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75(tin): 74(ptr) Variable Input
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76: TypePointer Input 8(fvec2)
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86: 16(int) Constant 2
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4(main): 2 Function None 3
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5: Label
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64(tin): 13(ptr) Variable Function
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93(ts): 19(ptr) Variable Function
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94(param): 13(ptr) Variable Function
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96(param): 19(ptr) Variable Function
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69: 68(ptr) AccessChain 67(tin_pos) 26
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70: 7(fvec4) Load 69
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71: 32(ptr) AccessChain 64(tin) 26 26
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Store 71 70
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77: 76(ptr) AccessChain 75(tin) 26 26
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78: 8(fvec2) Load 77
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79: 38(ptr) AccessChain 64(tin) 26 34
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Store 79 78
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80: 68(ptr) AccessChain 67(tin_pos) 34
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81: 7(fvec4) Load 80
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82: 32(ptr) AccessChain 64(tin) 34 26
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Store 82 81
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83: 76(ptr) AccessChain 75(tin) 34 26
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84: 8(fvec2) Load 83
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85: 38(ptr) AccessChain 64(tin) 34 34
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Store 85 84
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87: 68(ptr) AccessChain 67(tin_pos) 86
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88: 7(fvec4) Load 87
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89: 32(ptr) AccessChain 64(tin) 86 26
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Store 89 88
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90: 76(ptr) AccessChain 75(tin) 86 26
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91: 8(fvec2) Load 90
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92: 38(ptr) AccessChain 64(tin) 86 34
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Store 92 91
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95: 12 Load 64(tin)
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Store 94(param) 95
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97: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 94(param) 96(param)
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98: 18(GS_OUT) Load 96(param)
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Store 93(ts) 98
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Return
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FunctionEnd
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23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20
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21(tin): 13(ptr) FunctionParameter
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22(ts): 19(ptr) FunctionParameter
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24: Label
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25(o): 19(ptr) Variable Function
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33: 32(ptr) AccessChain 25(o) 26 26
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Store 33 31
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39: 38(ptr) AccessChain 25(o) 26 34
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Store 39 37
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42: 32(ptr) AccessChain 25(o) 26 26
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43: 7(fvec4) Load 42
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Store 41(ts_psIn_pos) 43
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49: 38(ptr) AccessChain 25(o) 26 34
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50: 8(fvec2) Load 49
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52: 51(ptr) AccessChain 48(ts) 26 26
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Store 52 50
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54: 53(ptr) AccessChain 25(o) 34
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55:17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) Load 54
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57: 56(ptr) AccessChain 48(ts) 34
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58: 15 CompositeExtract 55 0
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60: 59(ptr) AccessChain 57 26
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Store 60 58
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61: 16(int) CompositeExtract 55 1
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63: 62(ptr) AccessChain 57 34
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Store 63 61
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EmitVertex
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Return
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FunctionEnd
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