bevy/crates
Matty a09104b62c
Infer StableInterpolate on tuples (#15931)
# Objective

Make `StableInterpolate` "just work" on tuples whose parts are each
`StableInterpolate` types. These types arise notably through
`Curve::zip` (or just through explicit mapping of a similar form). It
would otherwise be kind of frustrating to stumble upon such a thing and
then realize that, e.g., automatic resampling just doesn't work, even
though there is a very "obvious" way to do it.

## Solution

Infer `StableInterpolate` on tuples of up to size 11. I can make that
number bigger, if desired. Unfortunately, I don't think that our
standard "fake variadics" tools actually work for this; the anonymous
field accessors of tuples are `:tt` for purposes of macro expansion,
which means that you can't simplify away the identifiers by doing
something clever like using recursion (which would work if they were
`:expr`). Maybe someone who knows some incredibly dark magic could chime
in with a better solution.

The expanded impls look like this:
```rust
impl<
        T0: StableInterpolate,
        T1: StableInterpolate,
        T2: StableInterpolate,
        T3: StableInterpolate,
        T4: StableInterpolate,
    > StableInterpolate for (T0, T1, T2, T3, T4)
{
    fn interpolate_stable(&self, other: &Self, t: f32) -> Self {
        (
            <T0 as StableInterpolate>::interpolate_stable(&self.0, &other.0, t),
            <T1 as StableInterpolate>::interpolate_stable(&self.1, &other.1, t),
            <T2 as StableInterpolate>::interpolate_stable(&self.2, &other.2, t),
            <T3 as StableInterpolate>::interpolate_stable(&self.3, &other.3, t),
            <T4 as StableInterpolate>::interpolate_stable(&self.4, &other.4, t),
        )
    }
}
```

## Testing

Expanded macros; it compiles.

## Future

Make a version of the fake variadics workflow that supports this kind of
thing.
2024-10-15 19:55:36 +00:00
..
bevy_a11y Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_animation Some animation doc improvements (#15860) 2024-10-11 20:52:58 +00:00
bevy_app Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
bevy_asset [Adopted] Add a method for asynchronously waiting for an asset to load (#15913) 2024-10-15 02:50:33 +00:00
bevy_audio Fix audio not playing (#15638) 2024-10-04 01:07:09 +00:00
bevy_color Remove thiserror from bevy_color (#15777) 2024-10-09 14:18:41 +00:00
bevy_core Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core_pipeline Implement WorldQuery for MainWorld and RenderWorld components (#15745) 2024-10-13 20:58:46 +00:00
bevy_derive move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_dev_tools Text Rework cleanup (#15887) 2024-10-15 02:32:34 +00:00
bevy_diagnostic Update sysinfo requirement from 0.31.0 to 0.32.0 (#15697) 2024-10-07 07:31:17 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Add Trigger::components, which lists the component targets that were triggered (#15811) 2024-10-15 02:17:03 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Remove thiserror from bevy_gilrs (#15773) 2024-10-09 14:21:25 +00:00
bevy_gizmos Fix gizmos (#15836) 2024-10-10 22:04:04 +00:00
bevy_gltf Remove incorrect equality comparisons for asset load error types (#15890) 2024-10-14 01:00:45 +00:00
bevy_hierarchy Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
bevy_image Move SUPPORTED_FILE_EXTENSIONS to ImageLoader and remove unsupported formats. (#15917) 2024-10-15 18:06:34 +00:00
bevy_input Remove thiserror from bevy_input (#15770) 2024-10-09 14:23:01 +00:00
bevy_internal Add mesh picking backend and MeshRayCast system parameter (#15800) 2024-10-13 17:24:19 +00:00
bevy_log Use oslog for ios (#13364) 2024-10-11 08:58:14 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math Infer StableInterpolate on tuples (#15931) 2024-10-15 19:55:36 +00:00
bevy_mesh Fix *most* clippy lints (#15906) 2024-10-14 20:52:35 +00:00
bevy_mikktspace Add no_std support to bevy_mikktspace (#15528) 2024-09-30 18:17:03 +00:00
bevy_pbr Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
bevy_picking Add mesh picking backend and MeshRayCast system parameter (#15800) 2024-10-13 17:24:19 +00:00
bevy_ptr Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_reflect bevy_reflect: get_represented_kind_info APIs for reflected kinds (#14380) 2024-10-15 02:08:31 +00:00
bevy_remote Remove a dbg! statement left over from debugging (#15867) 2024-10-12 09:07:01 +00:00
bevy_render Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
bevy_scene Rename App/World::observe to add_observer, EntityWorldMut::observe_entity to observe. (#15754) 2024-10-09 15:39:29 +00:00
bevy_sprite Revert default mesh materials (#15930) 2024-10-15 19:47:40 +00:00
bevy_state Add World::get_resource_or_init as an alternative to World::get_resource_or_insert_with (#15758) 2024-10-09 20:56:26 +00:00
bevy_tasks bump async-channel to 2.3.0 (#15497) 2024-09-28 19:21:59 +00:00
bevy_text Text Rework cleanup (#15887) 2024-10-15 02:32:34 +00:00
bevy_time Fix overflow panic on Stopwatch at Duration::MAX (#15927) 2024-10-15 14:14:44 +00:00
bevy_transform Remove thiserror from bevy_transform (#15761) 2024-10-09 14:27:30 +00:00
bevy_ui don't clip text that is rotated (#15925) 2024-10-15 15:21:28 +00:00
bevy_utils Fix detailed_trace module scope (#15912) 2024-10-15 02:48:36 +00:00
bevy_window Add bevy_window::Window options for MacOS (#15820) 2024-10-11 21:11:21 +00:00
bevy_winit force last update after setting state to Suspended (#15888) 2024-10-14 01:40:03 +00:00