bevy/examples/3d
EdJoPaTo 938d810766
Apply unused_qualifications lint (#14828)
# Objective

Fixes #14782

## Solution

Enable the lint and fix all upcoming hints (`--fix`). Also tried to
figure out the false-positive (see review comment). Maybe split this PR
up into multiple parts where only the last one enables the lint, so some
can already be merged resulting in less many files touched / less
potential for merge conflicts?

Currently, there are some cases where it might be easier to read the
code with the qualifier, so perhaps remove the import of it and adapt
its cases? In the current stage it's just a plain adoption of the
suggestions in order to have a base to discuss.

## Testing

`cargo clippy` and `cargo run -p ci` are happy.
2024-08-21 12:29:33 +00:00
..
3d_scene.rs Swapping back to using From<Color> for StandardMaterial in examples (#13566) 2024-05-29 13:50:28 +00:00
3d_shapes.rs Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples (#14402) 2024-07-29 23:40:39 +00:00
3d_viewport_to_world.rs Swapping back to using From<Color> for StandardMaterial in examples (#13566) 2024-05-29 13:50:28 +00:00
animated_material.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
anisotropy.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
anti_aliasing.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
atmospheric_fog.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
auto_exposure.rs Apply unused_qualifications lint (#14828) 2024-08-21 12:29:33 +00:00
blend_modes.rs Fix common capitalization errors in documentation (#14562) 2024-07-31 21:16:05 +00:00
bloom_3d.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
clearcoat.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
color_grading.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
deferred_rendering.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
depth_of_field.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
fog.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
fog_volumes.rs Allow volumetric fog to be localized to specific, optionally voxelized, regions. (#14099) 2024-07-16 03:14:12 +00:00
generate_custom_mesh.rs Fix a few "repeated word" typos (#13955) 2024-06-20 21:35:20 +00:00
irradiance_volumes.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
lighting.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
lightmaps.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
lines.rs Highlight dependency on shader files in examples (#13824) 2024-06-12 14:16:01 +00:00
load_gltf.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
load_gltf_extras.rs update gltf example to use type-safe GltfAssetLabel::Scene (#14218) 2024-07-14 15:42:32 +00:00
meshlet.rs fix meshlet example (#14471) 2024-07-25 15:22:11 +00:00
motion_blur.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
orthographic.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
parallax_mapping.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
parenting.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
pbr.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
post_processing.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
reflection_probes.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
render_to_texture.rs example render_to_texture: remove extra light (#13398) 2024-05-16 23:26:55 +00:00
rotate_environment_map.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
shadow_biases.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
shadow_caster_receiver.rs Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
skybox.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
spherical_area_lights.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
split_screen.rs Fix num_cascades in split_screen exmample for WebGL (#14601) 2024-08-04 13:57:22 +00:00
spotlight.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
ssao.rs fix examples after the switch for msaa to a component (#14446) 2024-07-24 01:22:00 +00:00
ssr.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
texture.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
tonemapping.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
transmission.rs Move Msaa to component (#14273) 2024-07-22 18:28:23 +00:00
transparency_3d.rs fix examples after the switch for msaa to a component (#14446) 2024-07-24 01:22:00 +00:00
two_passes.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
update_gltf_scene.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
vertex_colors.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
visibility_range.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
volumetric_fog.rs Add support for environment map transformation (#14290) 2024-07-19 15:00:50 +00:00
wireframe.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00