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1e7e6c93e6
Since #9907 the generation starts at `1` instead of `0` so `Entity::to_bits` now returns `4294967296` (ie. `u32::MAX + 1`) as the lowest number instead of `0`. Without this change scene loading fails with this error message: `ERROR bevy_asset::server: Failed to load asset 'scenes/load_scene_example.scn.ron' with asset loader 'bevy_scene::scene_loader::SceneLoader': Could not parse RON: 8:6: Invalid generation bits` |
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android-res/mipmap-mdpi | ||
branding | ||
data | ||
docs | ||
environment_maps | ||
fonts | ||
lightmaps | ||
models | ||
pixel | ||
scenes | ||
shaders | ||
sounds | ||
textures |