bevy/crates/bevy_gizmos/src
NiseVoid eddb006a8a
Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927)
# Objective

- Make gizmos behavior consistent across platforms

## Solution

- Use `u32` instead of `usize` for resolution/subdivisions/segments/etc
fields

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## Changelog

- Change resolutions in gizmos from `usize` to  `u32`

## Migration Guide

- All gizmos now take `u32` instead of `usize` for their
resolution/subdivision/segment counts
2024-06-19 17:28:10 +00:00
..
primitives Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00
aabb.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
arcs.rs Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00
arrows.rs Add axes_2d gizmo. (#12334) 2024-06-04 00:02:38 +00:00
circles.rs Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00
config.rs #12502 Remove limit on RenderLayers. (#13317) 2024-05-16 16:15:47 +00:00
cross.rs Add cross gizmos (#13883) 2024-06-17 15:45:32 +00:00
gizmos.rs Rename Rotation2d to Rot2 (#13694) 2024-06-05 21:51:13 +00:00
grid.rs Add cross gizmos (#13883) 2024-06-17 15:45:32 +00:00
lib.rs Add cross gizmos (#13883) 2024-06-17 15:45:32 +00:00
light.rs Make gizmos take primitives by ref (#13534) 2024-05-27 13:48:47 +00:00
line_joints.wgsl Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
lines.wgsl view.inverse_clip_from_world should be world_from_clip (#13756) 2024-06-09 14:40:14 +00:00
pipeline_2d.rs Make render phases render world resources instead of components. (#13277) 2024-05-21 18:23:04 +00:00
pipeline_3d.rs Make render phases render world resources instead of components. (#13277) 2024-05-21 18:23:04 +00:00
rounded_box.rs Use u32 for all resolution/subdivision fields in bevy_gizmos (#13927) 2024-06-19 17:28:10 +00:00