bevy/crates/bevy_mesh/src/primitives/dim3
atlv e77efcc8d7
switch bevy_mesh to use wgpu-types instead of wgpu (#16619)
# Objective

- dont depend on wgpu if we dont have to

## Solution

- works towards this, but doesnt fully accomplish it. bevy_mesh depends
on bevy_image

## Testing

- 3d_scene runs

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Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: BD103 <59022059+BD103@users.noreply.github.com>
2024-12-03 19:49:49 +00:00
..
capsule.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
cone.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
conical_frustum.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
cuboid.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
cylinder.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
mod.rs Split out bevy_mesh from bevy_render (#15666) 2024-10-06 14:18:11 +00:00
plane.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
sphere.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
tetrahedron.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
torus.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00
triangle3d.rs switch bevy_mesh to use wgpu-types instead of wgpu (#16619) 2024-12-03 19:49:49 +00:00