..
3d_scene.rs
Swapping back to using From<Color> for StandardMaterial in examples ( #13566 )
2024-05-29 13:50:28 +00:00
3d_shapes.rs
Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples ( #14402 )
2024-07-29 23:40:39 +00:00
3d_viewport_to_world.rs
Use Isometry
in bevy_gizmos
wherever we can ( #14676 )
2024-08-28 01:37:19 +00:00
animated_material.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
anisotropy.rs
Fix some examples having different instruction text positions ( #15017 )
2024-09-02 22:48:48 +00:00
anti_aliasing.rs
Have EntityCommands methods consume self for easier chaining ( #14897 )
2024-08-26 18:24:59 +00:00
atmospheric_fog.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
auto_exposure.rs
Fix some examples having different instruction text positions ( #15017 )
2024-09-02 22:48:48 +00:00
blend_modes.rs
Fix common capitalization errors in documentation ( #14562 )
2024-07-31 21:16:05 +00:00
bloom_3d.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
clearcoat.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
color_grading.rs
Fix some examples having different instruction text positions ( #15017 )
2024-09-02 22:48:48 +00:00
deferred_rendering.rs
Move Msaa
to component ( #14273 )
2024-07-22 18:28:23 +00:00
depth_of_field.rs
Have EntityCommands methods consume self for easier chaining ( #14897 )
2024-08-26 18:24:59 +00:00
fog.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
fog_volumes.rs
Allow volumetric fog to be localized to specific, optionally voxelized, regions. ( #14099 )
2024-07-16 03:14:12 +00:00
generate_custom_mesh.rs
Fix a few "repeated word" typos ( #13955 )
2024-06-20 21:35:20 +00:00
irradiance_volumes.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
lighting.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
lightmaps.rs
glTF labels: add enum to avoid misspelling and keep up-to-date list documented ( #13586 )
2024-05-31 23:25:57 +00:00
lines.rs
Highlight dependency on shader files in examples ( #13824 )
2024-06-12 14:16:01 +00:00
load_gltf.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
load_gltf_extras.rs
update gltf example to use type-safe GltfAssetLabel::Scene
( #14218 )
2024-07-14 15:42:32 +00:00
meshlet.rs
Meshlet software raster + start of cleanup ( #14623 )
2024-08-26 17:54:34 +00:00
motion_blur.rs
Have EntityCommands methods consume self for easier chaining ( #14897 )
2024-08-26 18:24:59 +00:00
orthographic.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
parallax_mapping.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
parenting.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
pbr.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
post_processing.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
reflection_probes.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
render_to_texture.rs
Simplify render_to_texture examples ( #14855 )
2024-08-25 14:15:11 +00:00
rotate_environment_map.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
scrolling_fog.rs
Fix fog density texture offset seam ( #14900 )
2024-08-24 00:56:39 +00:00
shadow_biases.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
shadow_caster_receiver.rs
Remove redundant imports ( #12817 )
2024-04-01 19:59:08 +00:00
skybox.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
spherical_area_lights.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
split_screen.rs
Fix num_cascades in split_screen exmample for WebGL ( #14601 )
2024-08-04 13:57:22 +00:00
spotlight.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
ssao.rs
Have EntityCommands methods consume self for easier chaining ( #14897 )
2024-08-26 18:24:59 +00:00
ssr.rs
Move Msaa
to component ( #14273 )
2024-07-22 18:28:23 +00:00
texture.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
tonemapping.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
transmission.rs
Move Msaa
to component ( #14273 )
2024-07-22 18:28:23 +00:00
transparency_3d.rs
fix examples after the switch for msaa to a component ( #14446 )
2024-07-24 01:22:00 +00:00
two_passes.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
update_gltf_scene.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
vertex_colors.rs
Migrate from LegacyColor
to bevy_color::Color
( #12163 )
2024-02-29 19:35:12 +00:00
visibility_range.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
volumetric_fog.rs
Add support for environment map transformation ( #14290 )
2024-07-19 15:00:50 +00:00
wireframe.rs
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00