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# Objective - Provide more information when despawning an entity ## Solution - Add a debug log when despawning an entity - Add spans to the recursive ways of despawning an entity ```sh RUST_LOG=debug cargo run --example panic --features trace # RUST_LOG=debug needed to show debug logs from bevy_ecs # --features trace needed to have the extra spans ... DEBUG bevy_app:frame:stage{name=Update}:system_commands{name="panic::despawn_parent"}:command{name="DespawnRecursive" entity=0v0}: bevy_ecs::world: Despawning entity 1v0 DEBUG bevy_app:frame:stage{name=Update}:system_commands{name="panic::despawn_parent"}:command{name="DespawnRecursive" entity=0v0}: bevy_ecs::world: Despawning entity 0v0 ``` |
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