mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 20:53:53 +00:00
6edb78a8c3
# Objective - `bevy_render` should not depend on `bevy_winit` - Fixes #15565 ## Solution - `bevy_render` no longer depends on `bevy_winit` - The following is behind the `custom_cursor` feature - Move custom cursor code from `bevy_render` to `bevy_winit` behind the `custom_cursor` feature - `bevy_winit` now depends on `bevy_render` (for `Image` and `TextureFormat`) - `bevy_winit` now depends on `bevy_asset` (for `Assets`, `Handle` and `AssetId`) - `bevy_winit` now depends on `bytemuck` (already in tree) - Custom cursor code in `bevy_winit` reworked to use `AssetId` (other than that it is taken over 1:1) - Rework `bevy_winit` custom cursor interface visibility now that the logic is all contained in `bevy_winit` ## Testing - I ran the screenshot and window_settings examples - Tested on linux wayland so far --- ## Migration Guide `CursorIcon` and `CustomCursor` previously provided by `bevy::render::view::cursor` is now available from `bevy::winit`. A new feature `custom_cursor` enables this functionality (default feature).
66 lines
2.4 KiB
TOML
66 lines
2.4 KiB
TOML
[package]
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name = "bevy_winit"
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version = "0.15.0-dev"
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edition = "2021"
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description = "A winit window and input backend for Bevy Engine"
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homepage = "https://bevyengine.org"
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repository = "https://github.com/bevyengine/bevy"
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license = "MIT OR Apache-2.0"
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keywords = ["bevy"]
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[features]
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trace = []
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wayland = ["winit/wayland", "winit/wayland-csd-adwaita"]
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x11 = ["winit/x11"]
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accesskit_unix = ["accesskit_winit/accesskit_unix", "accesskit_winit/async-io"]
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serialize = ["serde", "bevy_input/serialize", "bevy_window/serialize"]
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android-native-activity = ["winit/android-native-activity"]
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android-game-activity = ["winit/android-game-activity"]
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custom_cursor = ["bevy_image", "bevy_asset", "bytemuck", "wgpu-types"]
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[dependencies]
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# bevy
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bevy_a11y = { path = "../bevy_a11y", version = "0.15.0-dev" }
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bevy_app = { path = "../bevy_app", version = "0.15.0-dev" }
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bevy_derive = { path = "../bevy_derive", version = "0.15.0-dev" }
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bevy_ecs = { path = "../bevy_ecs", version = "0.15.0-dev" }
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bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.15.0-dev" }
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bevy_input = { path = "../bevy_input", version = "0.15.0-dev" }
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bevy_log = { path = "../bevy_log", version = "0.15.0-dev" }
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bevy_math = { path = "../bevy_math", version = "0.15.0-dev" }
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bevy_reflect = { path = "../bevy_reflect", version = "0.15.0-dev" }
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bevy_window = { path = "../bevy_window", version = "0.15.0-dev" }
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bevy_utils = { path = "../bevy_utils", version = "0.15.0-dev" }
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bevy_tasks = { path = "../bevy_tasks", version = "0.15.0-dev" }
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# bevy optional
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bevy_asset = { path = "../bevy_asset", version = "0.15.0-dev", optional = true }
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bevy_image = { path = "../bevy_image", version = "0.15.0-dev", optional = true }
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# other
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# feature rwh_06 refers to window_raw_handle@v0.6
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winit = { version = "0.30", default-features = false, features = ["rwh_06"] }
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accesskit_winit = { version = "0.22", default-features = false, features = [
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"rwh_06",
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] }
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approx = { version = "0.5", default-features = false }
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cfg-if = "1.0"
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raw-window-handle = "0.6"
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serde = { version = "1.0", features = ["derive"], optional = true }
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bytemuck = { version = "1.5", optional = true }
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wgpu-types = { version = "22", optional = true }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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wasm-bindgen = { version = "0.2" }
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web-sys = "0.3"
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crossbeam-channel = "0.5"
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[lints]
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workspace = true
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[package.metadata.docs.rs]
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rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
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all-features = true
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