bevy/assets
François 814f8d1635 update wgpu to 0.13 (#5168)
# Objective

- Update wgpu to 0.13
- ~~Wait, is wgpu 0.13 released? No, but I had most of the changes already ready since playing with webgpu~~ well it has been released now
- Also update parking_lot to 0.12 and naga to 0.9

## Solution

- Update syntax for wgsl shaders https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#wgsl-syntax
- Add a few options, remove some references: https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#other-breaking-changes
- fragment inputs should now exactly match vertex outputs for locations, so I added exports for those to be able to reuse them https://github.com/gfx-rs/wgpu/pull/2704
2022-07-14 21:17:16 +00:00
..
android-res/mipmap-mdpi android example polish (#845) 2020-11-11 16:31:16 -08:00
branding Minor Dark/Light Logo Tweak (#4051) 2022-02-27 02:09:42 +00:00
data Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
fonts Add the license for the FiraMono font (#3589) 2022-05-06 19:29:43 +00:00
models animation player (#4375) 2022-04-02 22:36:02 +00:00
scenes Fix warning in scene example (#1441) 2021-02-22 03:59:36 +00:00
shaders update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
sounds Add simple collision sound to breakout (#4331) 2022-04-14 20:20:38 +00:00
textures Simple 2d rotation example (#3065) 2022-01-25 22:10:11 +00:00