bevy/crates/bevy_sprite/src/mesh2d
Aevyrie 772d15238c Change default Image FilterMode to Linear (#4465)
# Objective

- Closes #4464 

## Solution

- Specify default mag and min filter types for `Image` instead of using `wgpu`'s defaults.

---

## Changelog

### Changed

- Default `Image` filtering changed from `Nearest` to `Linear`.


Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-06-11 09:13:37 +00:00
..
color_material.rs Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
color_material.wgsl Split mesh shader files (#4867) 2022-05-31 23:23:25 +00:00
material.rs Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
mesh.rs Change default Image FilterMode to Linear (#4465) 2022-06-11 09:13:37 +00:00
mesh2d.wgsl Split mesh shader files (#4867) 2022-05-31 23:23:25 +00:00
mesh2d_bindings.wgsl Split mesh shader files (#4867) 2022-05-31 23:23:25 +00:00
mesh2d_types.wgsl Split mesh shader files (#4867) 2022-05-31 23:23:25 +00:00
mesh2d_view_bindings.wgsl Split mesh shader files (#4867) 2022-05-31 23:23:25 +00:00
mesh2d_view_types.wgsl Split mesh shader files (#4867) 2022-05-31 23:23:25 +00:00
mod.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00