bevy/examples/shader
andristarr 7482a0d26d
aligning public apis of Time,Timer and Stopwatch (#15962)
Fixes #15834

## Migration Guide

The APIs of `Time`, `Timer` and `Stopwatch` have been cleaned up for
consistency with each other and the standard library's `Duration` type.
The following methods have been renamed:

- `Stowatch::paused` -> `Stopwatch::is_paused`
- `Time::elapsed_seconds` -> `Time::elasped_secs` (including `_f64` and
`_wrapped` variants)
2024-10-16 21:09:32 +00:00
..
animate_shader.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
array_texture.rs Remove incorrect equality comparisons for asset load error types (#15890) 2024-10-14 01:00:45 +00:00
automatic_instancing.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
compute_shader_game_of_life.rs Migrate from Query::single and friends to Single (#15872) 2024-10-13 20:32:06 +00:00
custom_phase_item.rs Deprecate SpatialBundle (#15830) 2024-10-13 17:28:22 +00:00
custom_post_processing.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
custom_shader_instancing.rs Deprecate SpatialBundle (#15830) 2024-10-13 17:28:22 +00:00
custom_vertex_attribute.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
extended_material.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
fallback_image.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
gpu_readback.rs Gpu readback (#15419) 2024-09-30 17:28:55 +00:00
shader_defs.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
shader_material.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
shader_material_2d.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
shader_material_glsl.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
shader_material_screenspace_texture.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
shader_prepass.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
specialized_mesh_pipeline.rs Fix panic due to malformed mesh in specialized_mesh_pipeline (#15899) 2024-10-15 02:34:33 +00:00
storage_buffer.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
texture_binding_array.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00