bevy/crates
Giacomo Stevanato 74f52076a3
Make some ReflectComponent/ReflectBundle methods work with EntityMut too (#12895)
# Objective

- Make `ReflectComponent::apply`, `ReflectComponent::reflect_mut` and
`ReflectBundle::apply` work with `EntityMut` too (currently they only
work with the more restricting `EntityWorldMut`);
- Note: support for the `Filtered*` variants has been left out since the
conversion in that case is more expensive. Let me know if I should add
support for them too.

## Solution

- Make `ReflectComponent::apply`, `ReflectComponent::reflect_mut` and
`ReflectBundle::apply` take an `impl Into<EntityMut<'a>>`;
- Make the corresponding `*Fns` function pointers take a `EntityMut`.

---

## Changelog

- `ReflectComponent::apply`, `ReflectComponent::reflect_mut` and
`ReflectBundle::apply` now accept `EntityMut` as well

## Migration Guide

- `ReflectComponentFns`'s `apply` and `reflect_mut` fields now take
`EntityMut` instead of `&mut EntityWorldMut`
- `ReflectBundleFns`'s `apply` field now takes `EntityMut` instead of
`&mut EntityWorldMut`
2024-04-08 01:46:07 +00:00
..
bevy_a11y Set the logo and favicon for all of Bevy's published crates (#12696) 2024-03-25 18:52:50 +00:00
bevy_animation Move FloatOrd into bevy_math (#12732) 2024-03-27 18:30:11 +00:00
bevy_app Remove stepping from default features (#12847) 2024-04-03 19:16:02 +00:00
bevy_asset Error info has been added to LoadState::Failed (#12709) 2024-04-04 14:04:27 +00:00
bevy_audio updated audio_source.rs documentation (#12765) 2024-03-28 19:10:09 +00:00
bevy_color Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
bevy_core Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_core_pipeline more robust gpu image use (#12606) 2024-04-07 17:18:58 +00:00
bevy_derive Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_dev_tools remove close_on_esc (#12859) 2024-04-03 18:02:50 +00:00
bevy_diagnostic Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_dylib Set the logo and favicon for all of Bevy's published crates (#12696) 2024-03-25 18:52:50 +00:00
bevy_dynamic_plugin Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_ecs Make some ReflectComponent/ReflectBundle methods work with EntityMut too (#12895) 2024-04-08 01:46:07 +00:00
bevy_ecs_compile_fail_tests Fix Ci failing over dead code in tests (#12623) 2024-03-21 18:08:47 +00:00
bevy_encase_derive Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_gilrs Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_gizmos Changed the order of arguments for the Arc gizmo docs (#12854) 2024-04-03 01:46:20 +00:00
bevy_gltf Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_hierarchy Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_input fix previous_position / previous_force being discarded too early (#12556) 2024-04-01 21:45:47 +00:00
bevy_internal Fix ambiguities causing a crash (#12780) 2024-03-29 16:00:13 +00:00
bevy_log Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_macro_utils Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_macros_compile_fail_tests Fix Ci failing over dead code in tests (#12623) 2024-03-21 18:08:47 +00:00
bevy_math Random sampling of directions and quaternions (#12857) 2024-04-04 23:13:00 +00:00
bevy_mikktspace Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_pbr Add previous_view_uniforms.inverse_view (#12902) 2024-04-07 18:59:16 +00:00
bevy_ptr Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_reflect Meshing for Annulus primitive (#12734) 2024-04-01 21:55:49 +00:00
bevy_reflect_compile_fail_tests Fix Ci failing over dead code in tests (#12623) 2024-03-21 18:08:47 +00:00
bevy_render more robust gpu image use (#12606) 2024-04-07 17:18:58 +00:00
bevy_scene Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_sprite Micro-optimize queue_material_meshes, primarily to remove bit manipulation. (#12791) 2024-04-01 21:58:53 +00:00
bevy_tasks Forbid unsafe in most crates in the engine (#12684) 2024-03-27 03:30:08 +00:00
bevy_text Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00
bevy_time Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
bevy_transform Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
bevy_ui [bevy_ui/layout] Update tests to get GlobalTransform properly (#12802) 2024-04-03 02:48:06 +00:00
bevy_utils Add repository field to bevy_utils_proc_macros (#12808) 2024-03-31 09:58:16 +00:00
bevy_window Move close_on_esc to bevy_dev_tools (#12855) 2024-04-03 01:29:06 +00:00
bevy_winit Refactor App and SubApp internals for better separation (#9202) 2024-03-31 03:16:10 +00:00