mirror of
https://github.com/bevyengine/bevy
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151 lines
6.8 KiB
Markdown
151 lines
6.8 KiB
Markdown
# Changelog
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## Unreleased
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## Version 0.2.1 (2020-9-20)
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### Fixed
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- [Remove UI queue print][521]
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- [Use async executor 1.3.0][526]
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[521]: [https://github.com/bevyengine/bevy/pull/521]
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[526]: [https://github.com/bevyengine/bevy/pull/526]
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## Version 0.2.0 (2020-9-19)
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### Added
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- [Task System for Bevy][384]
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- Replaces rayon with a custom designed task system that consists of several "TaskPools".
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- Exports `IOTaskPool`, `ComputePool`, and `AsyncComputePool` in `bevy_tasks` crate.
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- [Parallel queries for distributing work over with the `ParallelIterator` trait.][292]
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- e.g. `query.iter().par_iter(batch_size).for_each(/* ... */)`
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- [Added gamepad support using Gilrs][280]
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- [Implement WASM support for bevy_winit][503]
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- [Create winit canvas under WebAssembly][506]
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- [Implement single threaded task scheduler for WebAssembly][496]
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- [Support for binary glTF (.glb).][271]
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- [Support for `Or` in ECS queries.][358]
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- [Added methods `unload()` and `unload_sync()` on `SceneSpawner` for unloading scenes.][339].
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- [Custom rodio source for audio.][145]
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- `AudioOuput` is now able to play anything `Decodable`.
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- [`Color::hex`][362] for creating `Color` from string hex values.
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- Accepts the forms RGB, RGBA, RRGGBB, and RRGGBBAA.
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- [`Color::rgb_u8` and `Color::rgba_u8`.][381]
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- [Added `bevy_render::pass::ClearColor` to prelude.][396]
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- [`SpriteResizeMode` may choose how `Sprite` resizing should be handled. `Automatic` by default.][430]
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- [Added methods on `Input<T>`][428] for iterator access to keys.
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- `get_pressed()`, `get_just_pressed()`, `get_just_released()`
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- [Derived `Copy` for `MouseScrollUnit`.][270]
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- [Derived `Clone` for UI component bundles.][390]
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- [Some examples of documentation][338]
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- [Update docs for Updated, Changed and Mutated][451]
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- Tips for faster builds on macOS: [#312][312], [#314][314], [#433][433]
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- Added and documented cargo features
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- [Created document `docs/cargo_features.md`.][249]
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- [Added features for x11 and wayland display servers.][249]
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- [and added a feature to disable libloading.][363] (helpful for WASM support)
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- Added more instructions for Linux dependencies
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- [Arch / Manjaro][275], [NixOS][290], [Ubuntu][463] and [Solus][331]
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- [Provide shell.nix for easier compiling with nix-shell][491]
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- [Add `AppBuilder::add_startup_stage_|before/after`][505]
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### Changed
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- [Transform rewrite][374]
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- [Use generational entity ids and other optimizations][504]
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- [Optimize transform systems to only run on changes.][417]
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- [Send an AssetEvent when modifying using `get_id_mut`][323]
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- [Rename `Assets::get_id_mut` -> `Assets::get_with_id_mut`][332]
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- [Support multiline text in `DrawableText`][183]
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- [iOS: use shaderc-rs for glsl to spirv compilation][324]
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- [Changed the default node size to Auto instead of Undefined to match the Stretch implementation.][304]
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- [Load assets from root path when loading directly][478]
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- [Add `render` feature][485], which makes the entire render pipeline optional.
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### Fixed
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- [Properly track added and removed RenderResources in RenderResourcesNode.][361]
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- Fixes issues where entities vanished or changed color when new entities were spawned/despawned.
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- [Fixed sprite clipping at same depth][385]
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- Transparent sprites should no longer clip.
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- [Check asset path existence][345]
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- [Fixed deadlock in hot asset reloading][376]
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- [Fixed hot asset reloading on Windows][394]
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- [Allow glTFs to be loaded that don't have uvs and normals][406]
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- [Fixed archetypes_generation being incorrectly updated for systems][383]
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- [Remove child from parent when it is despawned][386]
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- [Initialize App.schedule systems when running the app][444]
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- [Fix missing asset info path for synchronous loading][486]
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- [fix font atlas overflow][495]
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- [do not assume font handle is present in assets][490]
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### Internal Improvements
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- Many improvements to Bevy's CI [#325][325], [#349][349], [#357][357], [#373][373], [#423][423]
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[145]: https://github.com/bevyengine/bevy/pull/145
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[183]: https://github.com/bevyengine/bevy/pull/183
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[249]: https://github.com/bevyengine/bevy/pull/249
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[270]: https://github.com/bevyengine/bevy/pull/270
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[271]: https://github.com/bevyengine/bevy/pull/271
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[275]: https://github.com/bevyengine/bevy/pull/275
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[280]: https://github.com/bevyengine/bevy/pull/280
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[290]: https://github.com/bevyengine/bevy/pull/290
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[292]: https://github.com/bevyengine/bevy/pull/292
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[304]: https://github.com/bevyengine/bevy/pull/304
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[312]: https://github.com/bevyengine/bevy/pull/312
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[314]: https://github.com/bevyengine/bevy/pull/314
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[323]: https://github.com/bevyengine/bevy/pull/323
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[324]: https://github.com/bevyengine/bevy/pull/324
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[325]: https://github.com/bevyengine/bevy/pull/325
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[331]: https://github.com/bevyengine/bevy/pull/331
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[332]: https://github.com/bevyengine/bevy/pull/332
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[338]: https://github.com/bevyengine/bevy/pull/332
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[345]: https://github.com/bevyengine/bevy/pull/345
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[349]: https://github.com/bevyengine/bevy/pull/349
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[357]: https://github.com/bevyengine/bevy/pull/357
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[358]: https://github.com/bevyengine/bevy/pull/358
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[361]: https://github.com/bevyengine/bevy/pull/361
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[362]: https://github.com/bevyengine/bevy/pull/362
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[363]: https://github.com/bevyengine/bevy/pull/363
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[373]: https://github.com/bevyengine/bevy/pull/373
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[374]: https://github.com/bevyengine/bevy/pull/374
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[376]: https://github.com/bevyengine/bevy/pull/376
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[381]: https://github.com/bevyengine/bevy/pull/381
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[383]: https://github.com/bevyengine/bevy/pull/383
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[384]: https://github.com/bevyengine/bevy/pull/384
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[385]: https://github.com/bevyengine/bevy/pull/385
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[386]: https://github.com/bevyengine/bevy/pull/386
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[390]: https://github.com/bevyengine/bevy/pull/390
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[394]: https://github.com/bevyengine/bevy/pull/394
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[396]: https://github.com/bevyengine/bevy/pull/396
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[339]: https://github.com/bevyengine/bevy/pull/339
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[406]: https://github.com/bevyengine/bevy/pull/406
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[417]: https://github.com/bevyengine/bevy/pull/417
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[423]: https://github.com/bevyengine/bevy/pull/423
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[428]: https://github.com/bevyengine/bevy/pull/428
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[430]: https://github.com/bevyengine/bevy/pull/430
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[433]: https://github.com/bevyengine/bevy/pull/433
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[444]: https://github.com/bevyengine/bevy/pull/444
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[451]: https://github.com/bevyengine/bevy/pull/451
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[463]: https://github.com/bevyengine/bevy/pull/463
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[478]: https://github.com/bevyengine/bevy/pull/478
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[485]: https://github.com/bevyengine/bevy/pull/485
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[486]: https://github.com/bevyengine/bevy/pull/486
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[490]: https://github.com/bevyengine/bevy/pull/490
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[491]: https://github.com/bevyengine/bevy/pull/491
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[495]: https://github.com/bevyengine/bevy/pull/495
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[496]: https://github.com/bevyengine/bevy/pull/496
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[503]: https://github.com/bevyengine/bevy/pull/503
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[504]: https://github.com/bevyengine/bevy/pull/504
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[505]: https://github.com/bevyengine/bevy/pull/505
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[506]: https://github.com/bevyengine/bevy/pull/506
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## Version 0.1.3 (2020-8-22)
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## Version 0.1.2 (2020-8-10)
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## Version 0.1.1 (2020-8-10)
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## Version 0.1.0 (2020-8-10)
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