bevy/crates
François Mockers 6e81a05c93
Headless by features (#16401)
# Objective

- Fixes #16152 

## Solution

- Put `bevy_window` and `bevy_a11y` behind the `bevy_window` feature.
they were the only difference
- Add `ScheduleRunnerPlugin` to the `DefaultPlugins` when `bevy_window`
is disabled
- Remove `HeadlessPlugins`
- Update the `headless` example
2024-11-16 21:33:37 +00:00
..
bevy_a11y Remove accesskit re-export from bevy_a11y (#16257) 2024-11-08 21:01:16 +00:00
bevy_animation Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-13 15:30:05 +00:00
bevy_app Improve SubApp documentation example (#16160) 2024-10-30 22:12:25 +00:00
bevy_asset Support creating asset directories (#16220) 2024-11-04 22:06:00 +00:00
bevy_audio AudioPlayer::new() (#16287) 2024-11-08 01:51:50 +00:00
bevy_color Upgrade to wgpu 23 (#15988) 2024-11-05 21:18:48 +00:00
bevy_core Support on_thread_spawn and on_thread_destroy for TaskPoolPlugin (#13045) 2024-11-11 20:00:01 +00:00
bevy_core_pipeline Fix missing import (#16337) 2024-11-11 18:48:41 +00:00
bevy_derive move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_dev_tools Headless by features (#16401) 2024-11-16 21:33:37 +00:00
bevy_diagnostic Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Use the fully qualified name for Component in the require attribute (#16378) 2024-11-13 20:37:50 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Use Name component for gamepad (#16233) 2024-11-05 00:30:48 +00:00
bevy_gizmos Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-13 15:30:05 +00:00
bevy_gltf Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-13 15:30:05 +00:00
bevy_hierarchy Fix permissions of rust source files (#16310) 2024-11-09 16:34:38 +00:00
bevy_image Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
bevy_input Use Name component for gamepad (#16233) 2024-11-05 00:30:48 +00:00
bevy_internal Headless by features (#16401) 2024-11-16 21:33:37 +00:00
bevy_log Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math Use normal constructors for EasingCurve, FunctionCurve, ConstantCurve (#16367) 2024-11-13 15:30:05 +00:00
bevy_mesh Upgrade to wgpu 23 (#15988) 2024-11-05 21:18:48 +00:00
bevy_mikktspace Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_pbr Make PCSS experimental (#16382) 2024-11-14 07:39:26 +00:00
bevy_picking Picking out order (#16231) 2024-11-15 15:39:02 +00:00
bevy_ptr Reduce compile time of bevy_ptr::OwnedPtr::make function (#15644) 2024-10-28 21:15:00 +00:00
bevy_reflect bevy_reflect: Add ReflectDeserializerProcessor (#15482) 2024-11-11 18:46:23 +00:00
bevy_remote BRP System Ordering (#16198) 2024-11-05 21:05:11 +00:00
bevy_render remove ViewUniformOffset from inactive cameras (#16399) 2024-11-16 20:39:13 +00:00
bevy_scene fix: add reflect to SceneInstanceReady and other observers/events (#16018) 2024-10-20 13:51:41 +00:00
bevy_sprite Fix sprite picking backend not considering the viewport of the camera. (#16386) 2024-11-14 13:04:52 +00:00
bevy_state Fix typo in bevy_ecs (#16195) 2024-10-31 19:20:01 +00:00
bevy_tasks Support on_thread_spawn and on_thread_destroy for TaskPoolPlugin (#13045) 2024-11-11 20:00:01 +00:00
bevy_text Text2d scalefactor change detection fix (#16264) 2024-11-13 21:22:20 +00:00
bevy_time Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_transform Improved the global transform api to access rotation and scale (#16211) 2024-11-04 15:35:16 +00:00
bevy_ui UI anti-aliasing fix (#16181) 2024-11-13 21:41:02 +00:00
bevy_utils More #[doc(fake_variadic)] goodness (#16108) 2024-10-27 19:01:50 +00:00
bevy_window Support prefers_home_indicator_hidden (#16005) 2024-10-31 16:09:30 +00:00
bevy_winit Handle failed cursor grab mode changes so that the cursor grab mode change can be attempted again (#16293) 2024-11-09 23:30:57 +00:00